Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2008047359
and then go through the mod files and read them. That's how I learned how to add new emblems.
to add new emblem you have to:
1. edit 00_intelligence_agencies.txt (in "common\intelligence_agencies") to create new agency with new agency name and to define country that's going to use it
2. include the new two framed emblem in the "gfx\interface\operatives\agencies" directory
3. make the game recognize and load the new .gfx file (put the
spriteType = {
name = "GFX_your_file_name"
texturefile = "gfx/interface/operatives/agencies/your_file_name.dds"
noOfFrames = 2
}
script in the "interface" directory)
You can open and edit graphic files with getpaint.net and all other files with Notepad
jut to be sure , what kind of emblem should i use ? is it .dds
sry to bother you
can you specify what a two frame emblem is ?
Can you create it based on screens?
gfx\interface\operatives\agencies
I've learned everything on my own by reading through the game files and other mods files. That's what I would recommend to anyone who wants to learn modding.
C:\Program Files (x86)\Steam\steamapps\common\Hearts of Iron IV\gfx\interface\operatives\agencies
but it depends on the folder where the game was installed in the first place.