安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2008047359
and then go through the mod files and read them. That's how I learned how to add new emblems.
to add new emblem you have to:
1. edit 00_intelligence_agencies.txt (in "common\intelligence_agencies") to create new agency with new agency name and to define country that's going to use it
2. include the new two framed emblem in the "gfx\interface\operatives\agencies" directory
3. make the game recognize and load the new .gfx file (put the
spriteType = {
name = "GFX_your_file_name"
texturefile = "gfx/interface/operatives/agencies/your_file_name.dds"
noOfFrames = 2
}
script in the "interface" directory)
You can open and edit graphic files with getpaint.net and all other files with Notepad
jut to be sure , what kind of emblem should i use ? is it .dds
sry to bother you
can you specify what a two frame emblem is ?
Can you create it based on screens?
gfx\interface\operatives\agencies
I've learned everything on my own by reading through the game files and other mods files. That's what I would recommend to anyone who wants to learn modding.
C:\Program Files (x86)\Steam\steamapps\common\Hearts of Iron IV\gfx\interface\operatives\agencies
but it depends on the folder where the game was installed in the first place.