ARK: Survival Evolved

ARK: Survival Evolved

Custom Harvesting
 This topic has been pinned, so it's probably important
Quellcrest  [developer] 13 Mar, 2020 @ 12:08pm
Example Configs & Explanations
Configs go in your GameUserSettings.ini file.

Dedicated Server
For a dedicated server, these settings must be in GameUserSettings.ini on the server. Since each server is different as to how to edit config files, consult them for more details.

Singleplayer
GameUserSettings.ini is located in your Ark install directory, typically the following:
C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini
Place the config at the bottom of the file.

Blank lines are added in this post for readability only.

Config

[CustomHarvesting]
Silicon=0.25,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl

Crystal=3.0,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_BioLum.PrimalItemResource_Gem_BioLum,3.0,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Element.PrimalItemResource_Gem_Element,3.0,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Fertile.PrimalItemResource_Gem_Fertile

Metal=3.0,/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sulfur.PrimalItemResource_Sulfur

Oil=10.0,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas

OceanOil=10.0,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas,10.0,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Metal.PrimalItemResource_Metal

Bushes=2.0,/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk,5.0,/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap,0.25,/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY.PrimalItemConsumable_Seed_PlantSpeciesY,0.25,/Game/Aberration/WeaponPlantSpeciesZ/PrimalItemConsumable_Seed_PlantSpeciesZ.PrimalItemConsumable_Seed_PlantSpeciesZ

Stone=2.0,/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sand.PrimalItemResource_Sand,2.0,/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt

SwampTrees=1.0,/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap,0.5,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Aquatic.PrimalItemConsumable_Mushroom_Aquatic,0.5,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Ascerbic.PrimalItemConsumable_Mushroom_Ascerbic,0.5,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Auric.PrimalItemConsumable_Mushroom_Auric,0.5,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemResource_CommonMushroom.PrimalItemResource_CommonMushroom

Trees=0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Fibers.PrimalItemResource_Fibers,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Azulberry.PrimalItemConsumable_Berry_Azulberry,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Amarberry.PrimalItemConsumable_Berry_Amarberry,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Mejoberry.PrimalItemConsumable_Berry_Mejoberry,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Narcoberry.PrimalItemConsumable_Berry_Narcoberry,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Stimberry.PrimalItemConsumable_Berry_Stimberry,0.1,/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Berry_Tintoberry.PrimalItemConsumable_Berry_Tintoberry

ElementOre=10,/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementDust.PrimalItemResource_ElementDust,0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ElementShard.PrimalItemResource_ElementShard

Obsidian=0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Metal.PrimalItemResource_Metal,0.5,/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementDust.PrimalItemResource_ElementDust

BlackPearls=10,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Silicon.PrimalItemResource_Silicon
Last edited by Quellcrest; 15 Mar, 2020 @ 7:52pm
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Quellcrest  [developer] 15 Mar, 2020 @ 7:46pm 
Optional Config Parameter:
You can give each custom resource a percentage chance for triggering.

[CustomHarvesting]
Crystal=10.0,0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl
This will result in Crystal veins giving 10x as many Black Pearls as you get Crystal, but you will only get them 50% of the time.

You can leave this optional parameter out or use any number between 0.0 and 1.0 as a percent chance for triggering. 0.10 = 10%, 0.80 = 80%, etc. You can not use 0, it will interpret that as a 100% chance. As will any numbers lower than 0 or higher than 1.

Valid Config Layout:
Crystal=10.0,0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl
Crystal=10.0,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl
Crystal=10.0,,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl

Note:
As previously, these can be chained together.

Crystal=10.0,,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl,0.5,0.25,/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementDust.PrimalItemResource_ElementDust,2.0,/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt
This will result in 10x Black Pearls, 100% of the time. Half as much Element Dust, 25% of the time and 2x Raw Salt, 100% of the time.

Order of Parameters:
component=multiplier,percent_chance_to_occur,item_to_harvest
If you do it in any other order, I'm sure bad things will happen.
Last edited by Quellcrest; 15 Mar, 2020 @ 8:00pm
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