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After the recent update, most of the mods I use are now broken. My server crashes during startup or when loading assets, and it's clearly related to mods not being updated for the latest version. I've tested with a clean setup, and multiple mods are affected.
If any mod authors see this—thank you for everything you’ve created. I understand this situation isn’t your fault, and that you're likely waiting on DevKit updates or dealing with unexpected issues.
If possible, I hope you’ll consider at least recooking or republishing the mod, even with no new changes, just so it can stay usable for the community moving forward. Many of us still rely on your work and would love to continue using it.
Every function is fine in my server, but I could not use harvester from S+ to get what I have stetted in the ini file. I mean, I could get black pearl while I mine the metal with my char, but my harvester couldn't done the same thing, is there anything I need to be aware of?
As for removing resources, no. It was designed to augment harvesting, not totally replace it.
Also, it may very well be that the mod "Island Extension: Resources" is causing the issue, since it customizes the name of Crystal to distribute it across The Island. Issue could be solved the same way using string tagging.
Also, also, can we actually use "Custom Harvesting" to make some vanilla elements never show up on harvesting?
[CustomHarvesting]
Metal=1.0,/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_ElementDust.PrimalItemResource_ElementDust
This code gives you 1 Element Dust for each 1 Metal you harvest from metal nodes.