RimWorld

RimWorld

Bad Can Be Good
Problem with the mod
[Bad Can Be Good] Patch operation Verse.PatchOperationSequence(count=29, lastFailedOperation=Verse.PatchOperationAdd(/Defs/TraitDef[defName="DrugDesire"]/degreeDatas/li[label[text()="chemical fascination"]])) failed
file: D:\SteamLibrary\steamapps\workshop\content\294100\2025857053\1.3\Patches\Patch_GoodBadness.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.PatchOperation:Complete (string)
Verse.PatchOperationSequence:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()