Project Zomboid

Project Zomboid

All American Apocalypse, B41.78
darthboer 17 Mar, 2022 @ 3:14pm
Save is broken
Hi. Love your mod, it adds so much enjoyable content. I've been having an issue though. My save crashed randomly while walking around my base and now it won't load. I've gone through all of my mods 1 by 1 and removing yours from the save is the only way my world will load again. This is the fatal error that I've found in the console. Do you know how I could recover my game without deleting AAApoc?

ERROR: General , 1647554775198> ExceptionLogger.logException> Exception thrown java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.setFavorite(boolean)" because "<local4>" is null at InventoryItem.Use line:771.
ERROR: General , 1647554775198> DebugLogStream.printException> Stack trace:
java.lang.NullPointerException: Cannot invoke "zombie.inventory.InventoryItem.setFavorite(boolean)" because "<local4>" is null
at zombie.inventory.InventoryItem.Use(InventoryItem.java:771)
at zombie.inventory.InventoryItem.Use(InventoryItem.java:752)
at zombie.inventory.InventoryItem.Use(InventoryItem.java:744)
at zombie.iso.objects.IsoCompost.update(IsoCompost.java:90)
at zombie.iso.IsoCell.ProcessIsoObject(IsoCell.java:2916)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5712)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoCell.update(IsoCell.java:5662)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3339)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3267)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1643)
at zombie.gameStates.IngameState.update(IngameState.java:1359)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:289)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:744)
at zombie.GameWindow.run_ez(GameWindow.java:660)
at zombie.GameWindow.mainThread(GameWindow.java:474)
at java.base/java.lang.Thread.run(Unknown Source)