RimWorld

RimWorld

Project RimFactory Revived
Malkav 30 Mar, 2020 @ 4:36pm
A Workaround for the Pawn Haul Loop
Yes, unfortunately it's still here. I had it happen last week with some caretaker drones. They seem even more prone to it than colonists. Thing is, it doesn't always happen. A fix that sometimes works is to empty the crate, then use devmode to destroy it. Next, use godmode to replace it. Then let your pawns refill it.

This issue is something the original author (spdskatr) was aware of on 1.0 and was working on, but never found a solution.

Deep Storage buildings don't seem to have this issue, but their interaction with Industrial Rollers is flawed in other ways.
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zyMex  [developer] 14 Apr, 2020 @ 11:42pm 
Update.
Problem was that when both PRF and Deep Storage Mod was installed.
DS had a Mod setting that tried to split up if too many stacks was placed on same spot (what PRF do in storage)

So that lead to hauling loop.
i have talked to LWM and he had updated hes mod to auto disable that function if PRF are installed, and that should solve that problem.
Malkav 15 Apr, 2020 @ 4:08am 
Sweet! Now if only IR could be updated to fully populate DS buildings, instead of only 1 stack per cell.
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