RimWorld

RimWorld

Project RimFactory Revived
CYFire 14. juni 2020 kl. 11:05
T3 Plasma drill missing bills
Hi Zymex,

following your advise to get to the core of my bug - T3 driller not working and showing no bills -
I will start with posting my mod list.

It is a mess. It's NSFW for some forbidden mods. Did I mention it probaply is a mess?

<li>Harmony</li>
<li>BetterLoading</li>
<li>Core</li>
<li>HugsLib</li>
<li>Miscellaneous 'CORE'</li>
<li>Misc. Robots</li>
<li>Misc. Craftable Robots</li>
<li>Misc. Robots++</li>
<li>Spawners and Drones</li>
<li>What the hack?!</li>
<li>Map Wide Orbital Trade Beacon</li>
<li>Visible Ceiling Lamp</li>
<li>Rimsenal - Storyteller pack</li>
<li>Numbers</li>
<li>More Trade Ships</li>
<li>Faction Discovery</li>
<li>Research+500</li>
<li>Character Editor</li>
<li>Better Vanilla Masking</li>
<li>Trade Ships Drop Spot</li>
<li>[KV] Trading Spot - 1.1</li>
<li>Better Spots</li>
<li>Orbital Animal Traders</li>
<li>Animal Food Restrictions</li>
<li>Allow Tool</li>
<li>Release Animals into Wild</li>
<li>Animals Logic</li>
<li>NutritiousKibble0.29</li>
<li>Achtung!</li>
<li>Rim of Madness - Bones</li>
<li>ED-Embrasures</li>
<li>Animal Medical Bed</li>
<li>Disassemble Non-Smeltables</li>
<li>More Than Capable</li>
<li>Garam, Advanced Apparel</li>
<li>Dubs Break Mod</li>
<li>Interaction Bubbles</li>
<li>Show Draftees Weapon</li>
<li>Mortar Accuracy</li>
<li>Range Finder</li>
<li>Defensive Positions</li>
<li>Smart Medicine</li>
<li>Steel extraction</li>
<li>Camera+</li>
<li>Pawn Rules</li>
<li>Nano Repair Tech</li>
<li>Colony Manager</li>
<li>RimHUD</li>
<li>DontBlockDoorMod[1.0][1.1]</li>
<li>Custom Mote Maker</li>
<li>Vanya Shield</li>
<li>[SYR] Prosthetic Icons</li>
<li>Scenario Amender</li>
<li>RimSearch</li>
<li>Carry Capacity Fixed</li>
<li>No Job Authors</li>
<li>Grazing Lands</li>
<li>More Steel</li>
<li>JecsTools</li>
<li>ResearchPal</li>
<li>Replace Stuff</li>
<li>[KV] More Trait Slots - 1.1</li>
<li>Let's Trade!</li>
<li>Technology Blueprints &amp; Reverse Engineering</li>
<li>Mad Skills</li>
<li>Butcher Rotten Corpse</li>
<li>Less Stupid Romance Attempt (Continued)</li>
<li>NPDTiers - The Nutrient Paste Expansion Mod (Continued)</li>
<li>Expanded Prosthetics and Organ Engineering</li>
<li>Medical System Expansion - Revived</li>
<li>Prosthetic Combat Framework</li>
<li>MSE - Prosthetic Combat - Revived</li>
<li>Color Coded Traits</li>
<li>Slag Refined Plus (Continued)</li>
<li>Loading In Progress</li>
<li>Musical Instruments</li>
<li>[FSF] Growable Grass</li>
<li>RimThemes</li>
<li>Thick Armor</li>
<li>Wearing Armor Info</li>
<li>Inspiration</li>
<li>Sand Castles</li>
<li>Antigrain</li>
<li>Apparel BodyType Resolver</li>
<li>Room Size Tolerance</li>
<li>Craftsmanship</li>
<li>AnimalHarvestingSpot (Continued)</li>
<li>Quick Stockpile Creation</li>
<li>Geyser Cooker</li>
<li>Expanded Roofing</li>
<li>Dubs Mint Menus</li>
<li>Coastlines</li>
<li>Epic Rivers</li>
<li>Damage Indicators [1.1]</li>
<li>Just Ignore Me Passing</li>
<li>Impassable Chest-deep Water</li>
<li>Metal Don't Burn</li>
<li>Optimization: Meats</li>
<li>Simple Search Bar</li>
<li>Skilled Stonecutting</li>
<li>[WD] Partially-Passable Wind Turbines</li>
<li>Billy's Improved Caravan Formation (Continued)</li>
<li>Gradient Hair</li>
<li>Subsurface Conduit</li>
<li>Vanilla Events Expanded</li>
<li>Deep Ore Identifier</li>
<li>ShowModDesignators</li>
<li>RimBees</li>
<li>Free the Nipple</li>
<li>Arrow Please (Continued)</li>
<li>[WD] Hands Are Not Outside</li>
<li>Armored Floors</li>
<li>RPG Style Level Up Mod</li>
<li>Archotech+</li>
<li>Textile Stats</li>
<li>More Planning</li>
<li>[1.1] Wild Animal Sex V5.0</li>
<li>Level Up!</li>
<li>Snap Out!</li>
<li>Rimefeller</li>
<li>Run and Hide (Continued)</li>
<li>More Linkables</li>
<li>Animal Tab</li>
<li>Deep Storage MeatHook Patch</li>
<li>De-generalize Work</li>
<li>Industrial Rollers</li>
<li>Humanoid Alien Races 2.0</li>
<li>Bun Race</li>
<li>Animals are fun</li>
<li>Settlement Inventory</li>
<li>Empire</li>
<li>Goldminermac's Empire: Expanded Resource Buildings (unofficial)</li>
<li>Goldminermac's Empire: Security And Defense</li>
<li>Duck army</li>
<li>Kill For Me</li>
<li>Map Reroll</li>
<li>LWM's Deep Storage</li>
<li>Children and Pregnancy</li>
<li>SRTS Expanded</li>
<li>Numbers Trait AddOn</li>
<li>Rimatomics</li>
<li>Awesome Inventory</li>
<li>Compact Hediffs</li>
<li>Reunion</li>
<li>Un-Limited</li>
<li>Tame With Kibble - a food restriction for taming and training animals</li>
<li>Search and Destroy</li>
<li>Wall Light</li>
<li>Medical bay</li>
<li>Dubs Performance Analyzer</li>
<li>Simple sidearms</li>
<li>Infinite Turrets</li>
<li>Simply More Bridges (Continued)</li>
<li>[SYR] Set Up Camp</li>
<li>[FSF] Filth Vanishes With Rain And Time</li>
<li>Beautiful Outdoors</li>
<li>Hats Display Selection</li>
<li>RunAndGun</li>
<li>Hospitality</li>
<li>Heat Map</li>
<li>Food Alert (Continued)</li>
<li>[SYR] Doormats</li>
<li>Better ModMismatch Window</li>
<li>Better Workbench Management</li>
<li>[NL] Facial Animation - WIP</li>
<li>Alpha Animals</li>
<li>Traders Have Money</li>
<li>Better Pawn Control</li>
<li>Medical Tab</li>
<li>Work Tab</li>
<li>Blueprints</li>
<li>Follow Me</li>
<li>Dubs Bad Hygiene</li>
<li>Dubs Skylights</li>
<li>Designator Shapes</li>
<li>More Monster Girls - 1.1 (CE + A Dog Said)</li>
<li>More Monster Girls Enhanced Patch - 1.1</li>
<li>DeepRim</li>
<li>Kurin HAR Edition</li>
<li>RimJobWorld</li>
<li>Rimworld-Animations</li>
<li>Slime Girl Rimjob Edtion</li>
<li>Dragonian RimjobEdtion</li>
<li>DeepRim Power Transfer</li>
<li>Vault - LWM's Deep Storage Extension</li>
<li>BioReactor</li>
<li>Project RimFactory Revived</li>
<li>Dubs Skylights Addon for PRF Revived</li>
<li>Immortals</li>
<li>MinifyEverything</li>
<li>TradeHelper</li>
<li>Outdoor Lighting</li>
<li>Brrr and Phew</li>
<li>Food Nullifier - Never Eat Food Again!</li>
<li>Reasonable Components</li>
<li>Synergistic Traits</li>
<li>Utility Columns</li>
<li>What's Missing?</li>
<li>[KV] Consolidated Traits - 1.1</li>
<li>Auto-Mortars(1.1, Unofficial)</li>
<li>OgreStack</li>
<li>Xenobionic Patcher</li>
<li>Dubs Mint Minimap</li>
<li>ED-EnhancedOptions</li>


So, how do I do this? Make a backup save and start disabling mods until T3 drill drills again?
Can you cross some mods out you know are not an issue? Or point out where I might start?
I have devlog messages regarding "Merthsoft.AutoOnAutoOff.CompProperties.ProximityPower". Any clues?
Sidst redigeret af CYFire; 14. juni 2020 kl. 11:11
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Viser 1-15 af 15 kommentarer
zyMex  [udvikler] 14. juni 2020 kl. 14:09 
@CYFire
dont know if it matters but you have 2 level up mods ? :P

anyways i just went over your list quickly and removed those i KNOW i tried on my modlists there are properly more safe ones... but. hope it narrows it down abit?

Else i would just turn of half the mods see if it helps. if not turn even more of, if it dit try add some until you find what mod conflict, annoying process but guess we all have when we do a new modlist :P i usually contact mod author when i find a problem/error/conflict so they can fix it =)

<li>BetterLoading</li>
<li>Misc. Craftable Robots</li>
<li>Spawners and Drones</li>
<li>Map Wide Orbital Trade Beacon</li>
<li>Visible Ceiling Lamp</li>
<li>Rimsenal - Storyteller pack</li>
<li>Faction Discovery</li>
<li>Research+500</li>
<li>Trade Ships Drop Spot</li>
<li>[KV] Trading Spot - 1.1</li>
<li>Better Spots</li>
<li>Orbital Animal Traders</li>
<li>Animal Food Restrictions</li>
<li>Release Animals into Wild</li>
<li>NutritiousKibble0.29</li>
<li>Rim of Madness - Bones</li>
<li>Disassemble Non-Smeltables</li>
<li>Garam, Advanced Apparel</li>
<li>Interaction Bubbles</li>
<li>Range Finder</li>
<li>Steel extraction</li>
<li>Pawn Rules</li>
<li>Nano Repair Tech</li>
<li>Custom Mote Maker</li>
<li>Vanya Shield</li>
<li>Scenario Amender</li>
<li>RimSearch</li>
<li>Carry Capacity Fixed</li>
<li>No Job Authors</li>
<li>More Steel</li>
<li>Technology Blueprints &amp; Reverse Engineering</li>
<li>Butcher Rotten Corpse</li>
<li>Less Stupid Romance Attempt (Continued)</li>
<li>Medical System Expansion - Revived</li>
<li>Prosthetic Combat Framework</li>
<li>MSE - Prosthetic Combat - Revived</li>
<li>Slag Refined Plus (Continued)</li>
<li>Loading In Progress</li>
<li>Musical Instruments</li>
<li>[FSF] Growable Grass</li>
<li>RimThemes</li>
<li>Thick Armor</li>
<li>Wearing Armor Info</li>
<li>Inspiration</li>
<li>Sand Castles</li>
<li>Antigrain</li>
<li>Apparel BodyType Resolver</li>
<li>Room Size Tolerance</li>
<li>Craftsmanship</li>
<li>AnimalHarvestingSpot (Continued)</li>
<li>Quick Stockpile Creation</li>
<li>Geyser Cooker</li>
<li>Coastlines</li>
<li>Epic Rivers</li>
<li>Damage Indicators [1.1]</li>
<li>Impassable Chest-deep Water</li>
<li>Simple Search Bar</li>
<li>[WD] Partially-Passable Wind Turbines</li>
<li>Billy's Improved Caravan Formation (Continued)</li>
<li>Gradient Hair</li>
<li>Subsurface Conduit</li>
<li>Vanilla Events Expanded</li>
<li>Deep Ore Identifier</li>
<li>RimBees</li>
<li>Free the Nipple</li>
<li>Arrow Please (Continued)</li>
<li>[WD] Hands Are Not Outside</li>
<li>Armored Floors</li>
<li>Textile Stats</li>
<li>More Planning</li>
<li>[1.1] Wild Animal Sex V5.0</li>
<li>Animal Tab</li>
<li>Deep Storage MeatHook Patch</li>
<li>De-generalize Work</li>
<li>Bun Race</li>
<li>Animals are fun</li>
<li>Settlement Inventory</li>
<li>Duck army</li>
<li>Kill For Me</li>
<li>Children and Pregnancy</li>
<li>Numbers Trait AddOn</li>
<li>Compact Hediffs</li>
<li>Un-Limited</li>
<li>Tame With Kibble - a food restriction for taming and training animals</li>
<li>Medical bay</li>
<li>Infinite Turrets</li>
<li>[SYR] Set Up Camp</li>
<li>Beautiful Outdoors</li>
<li>Hats Display Selection</li>
<li>Heat Map</li>
<li>Food Alert (Continued)</li>
<li>Better ModMismatch Window</li>
<li>Better Workbench Management</li>
<li>[NL] Facial Animation - WIP</li>
<li>Traders Have Money</li>
<li>Better Pawn Control</li>
<li>Medical Tab</li>
<li>Follow Me</li>
<li>Designator Shapes</li>
<li>More Monster Girls - 1.1 (CE + A Dog Said)</li>
<li>More Monster Girls Enhanced Patch - 1.1</li>
<li>DeepRim</li>
<li>Kurin HAR Edition</li>
<li>RimJobWorld</li>
<li>Rimworld-Animations</li>
<li>Slime Girl Rimjob Edtion</li>
<li>Dragonian RimjobEdtion</li>
<li>DeepRim Power Transfer</li>
<li>Vault - LWM's Deep Storage Extension</li>
<li>BioReactor</li>
<li>Immortals</li>
<li>TradeHelper</li>
<li>Outdoor Lighting</li>
<li>Brrr and Phew</li>
<li>Food Nullifier - Never Eat Food Again!</li>
<li>Reasonable Components</li>
<li>Synergistic Traits</li>
<li>What's Missing?</li>
<li>Auto-Mortars(1.1, Unofficial)</li>
<li>Xenobionic Patcher</li>
<li>Dubs Mint Minimap</li>
Phalom 14. juni 2020 kl. 14:20 
I was having the same issue with the T3 miner not having any bills. I played around with my mod list to see if I could find the issue. Turns out removing Technology Blueprints & Reverse Engineering fixed it for me.
Firathmagi 14. juni 2020 kl. 14:48 
eh? thats the one causing problems?
Phalom 14. juni 2020 kl. 15:09 
@Firethmagi it was for me. My modlist is different from CYFire's so there might be another mod conflicting somewhere.
Firathmagi 14. juni 2020 kl. 15:11 
ive been running in to the same issue and thats one of the mods that i didnt test so ill need to try it once my other mod issue is resovled
Minibonz 14. juni 2020 kl. 19:44 
Can confirm, I took out Technology Blueprints from my mod list and I had bills again, which sucks because when you have a large mod list, that one makes researching go that little bit faster.
zyMex  [udvikler] 14. juni 2020 kl. 21:43 
@CYFire have Technology Blueprints & Reverse Engineering too.
might be that one causing problems ? =)

let me know if it works for you all to remove that one and i will put it on imcompatible list, and put it on list to try to solve
CYFire 19. juni 2020 kl. 11:34 
You guys are awesome. I nearly lost all hope. When shortly after my post I encountered even more bugs and then some underground bugs turned up and destroyed my mining hall (each one T1, T2 and T3 driller, last one not working) I settled with "guess try to rush endgame before the save crashes entirely" and ditched the T3 drill for 4 T2s.

Now I have tried uninstalling "Technology Blueprints and Reverse Engineering" which I honestly never needed - the 500+ Research trait is so much OP, I basically am finished with my research and my single pawn with double passion hasn't even reached lvl16 in intellectual.

Yes! I now can add bills to the T3 drill! (Is it correct that T3s don't trigger deep drill infestations?).

And there is more: I encountered a huge bug regarding wireless item storage, where output won't output. Right DSU chosen, tons of steel inside. Checked all options five times, wouldn't work.
Now it works!

Plus: There is now the building "industrial Stoneworks" which didn't even show up before.
But I am still missing the freezer I/Os someone mentioned on reddit.

There has also been a huge bug regarding trading, where clicking on "accept" wouldn't close the trading window, but may change the resources - meaning either you get 5 times the silver for one selling or you lose your silver but don't get your purchased items... No trader still, so can't say if that bug disappeared yet.

Anyway, as I said my modlist was and probaply still is a mess, but thanks to you guys I can further enjoy this awesome mod. Thank you very much.


Edit: Nah, trading bug still there. But hey, it's something.
Sidst redigeret af CYFire; 19. juni 2020 kl. 12:03
zyMex  [udvikler] 19. juni 2020 kl. 12:09 
@CYFire you need to install rimfridge to get those fridge ports =)
and industrial Stoneworks just came out today on my "grand update" :P
Imp0815 25. juni 2020 kl. 5:47 
A little side track: Is it intend that a T3 Drill can't drill up Uran, Jade, Silver and Gold?
zyMex  [udvikler] 25. juni 2020 kl. 7:03 
@Imp0815 yes its a balance thing, if you want it back just turn of miners nerf in mod settings
Imp0815 25. juni 2020 kl. 8:29 
Oprindeligt skrevet af Zymex:
@Imp0815 yes its a balance thing, if you want it back just turn of miners nerf in mod settings

Thanks for the Info. I wanted to build a Fully automated crafting Factory and having an consistant supplie of these materials is need for that. Can you take a look at my suggestion in the Suggestion thread please? I struggle with the Wireless Port and my Hauling. Maybe there is a way to copy the setting from the rollers over to the Wireless Ports.
Stallion 1. juli 2020 kl. 7:08 
I am not able to mine anything other than steel in my T3 drill and I do not have (nor have I ever had) Technology Blueprints and Reverse Engineering. Are there other incompatibilities?
Stallion 1. juli 2020 kl. 7:13 
From the list you created Zymex I am running:

<li>Trade Ships Drop Spot</li>
<li>[KV] Trading Spot - 1.1</li>
<li>Interaction Bubbles</li>
<li>Carry Capacity Fixed</li>
<li>Thick Armor</li>
<li>Wearing Armor Info</li>
<li>Damage Indicators [1.1]</li>
<li>Gradient Hair</li>
<li>More Planning</li>
<li>[1.1] Wild Animal Sex V5.0</li>
<li>Animal Tab</li>
<li>Un-Limited</li>
<li>[SYR] Set Up Camp</li>
<li>Heat Map</li>
<li>Food Alert (Continued)</li>
<li>[NL] Facial Animation - WIP</li>
<li>Medical Tab</li>
<li>Brrr and Phew</li>
<li>Dubs Mint Minimap</li>

Among many others not mentioned.
Armorguy1 17. sep. 2020 kl. 5:35 
Oprindeligt skrevet af Imp0815:
Oprindeligt skrevet af Zymex:
@Imp0815 yes its a balance thing, if you want it back just turn of miners nerf in mod settings

Thanks for the Info. I wanted to build a Fully automated crafting Factory and having an consistant supplie of these materials is need for that. Can you take a look at my suggestion in the Suggestion thread please? I struggle with the Wireless Port and my Hauling. Maybe there is a way to copy the setting from the rollers over to the Wireless Ports.
Good to know about this. I basically wanna do the same thing as you. I just need a ♥♥♥♥♥♥♥♥♥ of gold and uranium for the stuff that I have installed. Oh and SOS 2 too ofcourse.
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