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Nahlásit problém s překladem
For the jump you need to have above 50 health I believe, I think the original creator had pills scattered around the lower area that gets blown open. If needed I can tweak the finale so you can just walk up to the ropes or something.
EDIT: On our third attempt we set difficulty to Easy (from Advanced) and it progressed fine and we were able to complete the map. We had 4 human players, and the only other thing we did differently the last time was we set up the sentry/barricades and all stood around the radio while it played.
Assuming was difficulty related but, unsure...
Strange, I’ve had similar reports and attempted fixes but it’s still happening. I’ll try and figure this out, thanks for reporting it!
The hoarde spawning was not... finale-like. We got overwhelmed before attempting to figure out how to jump on the helicopter.
Very dark areas is ruining the second half of the playthrough. Lighting is cool in some areas, but not worth slugging through. Environment needs more lighting in general areas. Some rooms were too dark while going through the lobbies (such as the hotel).
The finale has been having some general weirdness, it seems to work majority of the time. I’ve been trying to figure out the cause and fix it but I’ve been quite busy recently.