RimWorld
Yayo's Combat 3 (1.1-1.2)
YAYO  [개발자] 2020년 3월 29일 오후 8시 32분
Incompatible mod
When report the error log. Press Control + f12 and tell us the link address
YAYO 님이 마지막으로 수정; 2020년 4월 16일 오후 4시 30분
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NBB 2020년 3월 30일 오전 4시 09분 
dualwield.functionally it's still work,but only one weapon is visually displayed
Precious Pomeranian 2020년 3월 30일 오전 5시 42분 
Not explicitly an incompatibility, but worth mentioning.
Mods that influence melee weapon cooldown seem to have the unintended effect of rarely allowing pawns to bust out some serious damage output for very short periods.

Like a spear wielding tribal breaking out 110 damage to a heavy mechanoid turret.

Some basic testing reveals this is rare enough that it's not something you can rely on, but it's still worth mentioning the interaction between these mods as it does have a rather direct impact on gameplay when it does happen.
YAYO  [개발자] 2020년 3월 31일 오후 7시 58분 
There is a problem with Prepare Carefully.
having trouble setting pants.

However, this is not a big deal.
When you start the game, you can wear it as you normally wear it, so you can ignore it and use it.

To fix it, follow the instructions below.
turn off "hand and foot protective armor" in the options and restart it.
DMRobG 2020년 4월 2일 오후 2시 09분 
Rimmunation mods add feet and hand protection armor. I got an error message when a trader spawned, and the game complained about an error message about the socks and pants being on at the same time.
SS4312 2020년 4월 6일 오전 1시 26분 
Error on world-gen, will not generate world if you have More Practical Traits mod enabled
SS4312 님이 마지막으로 수정; 2020년 4월 6일 오전 1시 27분
HolyDeath3000 2020년 4월 11일 오전 11시 20분 
Yeah There is 3 mods popping up right now.
https://gist.github.com/2017f91ae4f0aa36dd753188d55b2e44

Vanilla Apparel Expanded
Combat Shields
Vanilla Armor Expanded
hhhhhhh 2020년 4월 11일 오후 8시 26분 
It can't work on Garam's race.i can't see any animation play on this race.
💖NEET_Princess💖 2020년 4월 25일 오후 5시 30분 
The melee dps of my weapons keeps changing. The damage of the attacks is the same, but the melee cooldown and attack speed keep going up and down like crazy. I'm pretty sure it's a conflict with Combat Update 1.1, since they're like the only mods I have that change the combat system somewhat.
💖NEET_Princess💖 2020년 4월 25일 오후 5시 42분 
Nope, removed Combat Update and the problem remains. I don't know what's causing this
YAYO  [개발자] 2020년 4월 25일 오후 6시 04분 
@Gremlin Goblin Thing
It is solved by setting the attack animation random value to 0 in the options.
It is implemented for dynamic melee combat.
Even in the item information, it is not intended to change, but it does not interfere with the actual play.
💖NEET_Princess💖 2020년 4월 25일 오후 8시 45분 
Oh so it's actually a feature? My bad
Zombie 2020년 5월 12일 오전 9시 35분 
Both RatkinPlus and Sheath your Sword cause the animations to not play from this mod. Though no errors occur. In case anyone else is wondering why there's no errors but the animations are not functioning.
Highlander 2020년 5월 18일 오후 3시 07분 
The animations in this mod overwrite CompOversizedWeapon.dll from Jecstools, meaning that weapons that are meant to be oversized such as Android Tiers M7 weaponry are made much smaller by the animation overhaul.
Not sure if you can do anything about it, but something to be aware of.
Pheace 2020년 6월 1일 오후 3시 45분 
WindlessNights 님이 먼저 게시:
Both RatkinPlus and Sheath your Sword cause the animations to not play from this mod. Though no errors occur. In case anyone else is wondering why there's no errors but the animations are not functioning.

I can confirm Ratkinplus being present somehow stops the animations from working which is a real shame since I really love my Ratkin :(
Lustique 2020년 6월 13일 오후 5시 30분 
There seems to be some incompatibility with 'Utility supplements' and its acid gas effect: https://gist.github.com/HugsLibRecordKeeper/5838a0c4caa61df3b6b72817aed29870#file-output_log-txt-L7015

Somehow the log doesn't show any connection to your mod, but when I looked at the error in-game, there was some Yayo and Combat in there…
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