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I'm using other species mods too, but mostly I would like to inspect the files and figure out how to add new species classes to this mod for the "create primitives" function. The mass effect one seemed like a good example that is still updated.
After I know how to add new species without breaking it, I can keep making patches on my own.
other combinations of complete paths with complete abandoning 3rd path:
full synthetic+ full genemod= superior race of toasters nerve stappling their weak organic slaves.
full psionic+full synthetic (psionic must be taken first)= resettling souls into effective diseaceproof mechanical bodies (like humans tried to do with gestalts+replicants in Nier)