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Access to purchase imperial units. Id like to build some imperial forces.
More naval units. Navy is neglected in Planetfall.
You mean access to things like the behemoth, walker, flier and buggy, hmm. Maybe.
I've never been that in naval, but if I think of anything cool I could add it.
- Tier 3 Dvar infantry, heavily armored trooper with the diving helmet cosmetic and a single target anti-tank rocket rifle; or trencher shield, shield bash, and a flamethrower as its primary attack.
- Dvar mech with twin grenade launchers for its primary attack, and an incendiary smog-launcher special attack that obscures units, but it also inflicts Thermal damage, choking, and burning to non-Dvar and non-mech units.
- Dvar Excavator Tank variant with no ram attack, 1 less armor, and stagger immunity downgraded to stagger resistance. Replace the Demolisher Cannon with....Twin Rotary Cannons? if possible? or just a big rotary? and replace Defensive Flamers with incendiary smog or a simple smoke ring like the Laser Tank
- Dvar Sapper variant with a plasma-infused drill attack that can also release bursts of plasma to bore through clustered enemies in a cone/line/inverted cone.
(Might be better as a Promethean unit, but then again it would be cool to see plasma stuff on non-Promethean Dvar to highlight their whole 'plasma mastery' thing. maybe. idk.)
- Shakarn trooper with the Sono Shotgun, and an alt-fire that hits in a Propagator's Dissonos cone or just regular 1 hex blast radius, inflicting damage, stagger, and 2 stacks of Reverb.
- Vanguard laser mech, tier 2
- 'Earthshaker' - T3?T4? Dvar artillery that's just a souped up version of their city turret on an excavator tank/rocket artillery chassis
- Kir'Ko trooper riding an Abyssian
- Kir'Ko Unleashed but smaller and more bodies, with some kind of psionic glow/trippy effect, psionic attacks, semi-ethereal. 'Chittering Swarm' or something
1) Heavy Weapons Team (Inspired by the unit with the same name from Warhammer 40k DoW). Tier 2 or 3 infantry unit carrying a machine gun(or something heavier like anti-tank laser cannon, if right mod is installed) which can be used only after fortifying position for it(unit can't move, gain some armor and build cover like D'var Trenchers, can be cancelled). While not positioned it is vulnerable and can only defend itself with sidearms. Heavy weapon range should be 8, in my opinion. Longer than assault rifles, but shorter than sniper ones. Agile overwatch(Tier 3 or Prime rank) or improved overwatch(Tier 2). Also some suppresive ability would be welcome.
2) Transport Helicopter (or something similar). Tier 3 air support unit, which gives infantry units in the same army flying movement type for strategic map. Maybe some healing and supporting abilities. Armed with laser repeater or machine gun.
3) Field officer. Tier 3 elite infantry unit, which can replace heroes, if they aren't available, and lead armies. Boosts morale and have some skills(Rallying cry, Coordinated strike and Battle plan from Vanguard hero skills. Maybe infantry commander for Prime) depending on his rank.
Thanks for the suggestions.
Why not changing for exemple the rocket vanguard unit with a robot PUG with rockets attached on him ?
Or changing your flying sniper units into a sniper bike with a sniper canon on his inclined front like an Hetzer tank ?
https://i.pinimg.com/originals/ff/69/c4/ff69c490c4637cd208dc66565dbde5c0.jpg
That's may be a bit tedious, i don't know if i ask too much
Anyway, I really like your amazon units btw, that's really a great add thanks !
Much appreciated
:-D
Also anything to use instead of the 'archer bot' warden / lightbringer (maybe a weapon team with some explosive arrows taken from Amazons I don't know. The designs are sooo strange.