Tabletop Simulator

Tabletop Simulator

[Scripted] The Crew / Die Crew
Carighan 5 May, 2020 @ 1:02pm
Bug report?: Communication tokens oddities / noninteractive
We played with 4 players (yellow, white, green and blue).

White was the leader and the server, using the current Steam version of TTS and the version of this mod as of... 3 hours ago? Roughly?

Anyhow, we noticed the following quirks in regards to communication tokens:

- White had none shown. Interesting they got a "cannot load resource"-message, but everyone else's token worked fine. We're not sure this is even with the mod, this seems like a TTS-issue.
- Our communication tokens float ~4cm above the table.
- They're locked and cannot be moved.
- As a result we could sorta use them. We dropped cards on the table to communicate, they'd naturally fall *under* the comm token. Is this how they're intended to work, with a floating "frozen" token and us dynamically placing the cards underneath them? If yes you can just ignore this thread, we just misunderstood then (the notebook seems to indicate we are supposed to place the token on the card like in the physical game though).
- Anyhow if we unlock the tokens, they fall straight through the table.

We could easily play (like I said, left them locked and dropped cards underneath them so the tokens were hovering in the correct relative place), but it felt like unwanted behavior or like we bugged something.
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Showing 1-6 of 6 comments
alpacafondue  [developer] 5 May, 2020 @ 2:07pm 
I pushed a code change that might resolve this, but I have yet to see this behavior. It could very well be a TTS bug.

What's supposed to happen:

The tokens are supposed to be dealt out depending on who's in a seat when the game is started. Tokens momentarily float in the air, but should fall on to the table and be unlocked and usable within a second or two. I've never seen them go through the table or be locked, and I don't know how to even reproduce the issue.

I'm open to trying out the game with anyone who want to do some testing.
Lorkast 5 May, 2020 @ 2:35pm 
I just had a quick game with my friends and they weren't able to pick up the tokens, while I, the host, was able to pick them up.
Last edited by Lorkast; 5 May, 2020 @ 2:36pm
Carighan 5 May, 2020 @ 3:02pm 
Oh and not to sound overly negative: This is IMO the by-far best implementation of The Crew. Love how well it works and how well the scripting works, even with the oddities we saw. :o
alpacafondue  [developer] 5 May, 2020 @ 3:31pm 
The host/promoted players should be able to unlock things. I tried in Hot Seat mode on PC and Mac, but can't reproduce this :(
alpacafondue  [developer] 5 May, 2020 @ 3:38pm 
I turned on Full physics locally and re-uploaded the mod. Doubt that fixes this :/
alpacafondue  [developer] 5 May, 2020 @ 4:37pm 
A possible solution: keep the tokens out and hidden on load. At start game, reveal tokens where players are seated and discard non-seated player tokens.

EDIT: This has been implemented.
Last edited by alpacafondue; 5 May, 2020 @ 7:25pm
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Showing 1-6 of 6 comments
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