Total War: WARHAMMER II

Total War: WARHAMMER II

Hunger Games: Battle Royale 2.0
Chiseanne 30 Jan, 2023 @ 10:18am
Finetuning
After playing this a lot here is some feedback for you in case you are still reading this : As much as I love the randomization aspect I figured you will end up with mostly unplayable starts forcing you to reroll wich takes a lot of time. Bad growth for example is a gamebreaker - your cities will never grow. Upkeep to high - no gameplay possible (maybe with high tax rate, but both bad and you are screwed). Low to no leadership - nope! not working. So this mod needs finetuning options to make it playable otherwise you will try over and over again and waste possbily hours before you get a playable outcome. You should be able to set minimum/max values wich are acceptable to you otherwise you waste too much time and it will be too frustrating to try. Diplo needs options too. I always have -10 to all and it is not really diverse. A campaign has either all bad or all good, not really diversified diplo. That needs a fix. I was hoping more to get outcomes like + XX diplo to greenskins and - XX to elves for example. But they all either hate you or love you, not much in between.