XCOM: Chimera Squad

XCOM: Chimera Squad

RealityMachina's Chimera Squad Mods
Adding a separate "Destroyed" kill count for robotic foes
As it was made, the game feels more like it should be called "Chimera Death Squad" instead of a story about diverse species coming together and building a functional society. There are some mods that provide incentives and means to capture instead of killing, but it becomes difficult to keep track of "actual deaths" once codexes and androids become commonplace. Is there a way to add a "destroyed" count exclusively for non-living targets?