XCOM: Chimera Squad

XCOM: Chimera Squad

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RealityMachina's Chimera Squad Mods
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Description
For the mods I make for Chimera Squad.
Items (21)
New Agent: Julian Shen
Created by RealityMachina
Welcome back a familiar not quite friend in a not quite familiar body. The Rundown Agent Shen's got a particular history with XCOM (and especially with Chief Lily Shen), but as for Chimera Squad, he's been a surprisingly good fit for the squad. Like a conv...
Roster Size Workaround + Base Agents Gain XP
Created by RealityMachina
Enables you to get more than 8 people on your roster. This mod accomplishes that via a hook on OnPreMission that checks if you've hit the vanilla roster limit, which you should by the time you start the second investigation. After that, by default it will ...
Order Surrender
Created by RealityMachina
Adds an alternate starting Breach option, Order Surrender. Order Surrender does a Will vs Will check with various bonuses and maluses. If it succeeds, the targeted unit will be panicking for the rest of the encounter, enabling you to clean them up afterwar...
Medikit Expansion (CS Edition)
Created by RealityMachina
Adds robotic heal versions of Terminal's Safeguard (works like the vanilla version, unaffected by mods that change Safeguard directly) and the medikit heals. Also adds a Revive option that will bring back downed agents, but this needs to be used before you...
Base Agents Gain XP Standalone
Created by RealityMachina
Agents back at base gain XP equal to what the Agents that went on the mission got. ...by default. In the mod's XComGame.ini (found in a path like steamapps\workshop\content\882100\2076612852), you can edit this so it's only 50% of what agents on a mission ...
Reworked Medikits
Created by RealityMachina
Trying to make current healing abilities work like they did in X2 doesn't really work to make a Medic character less prominent (unless you're running full encounter heals, but then you're not here for this then) or critical at higher difficulties, so let's...
Zephyr & Axiom Melee Buffs
Created by RealityMachina
Buffs aspects of Zephyr's and Axiom's melee abilities. Axiom Smash now does +1 damage, and then +2 damage as the equipped armor upgrades. Smash's effects on its target are now: Always disorients, even if it's a miss. May stun, and is now a bit more likely ...
Buy Bluescreens
Created by RealityMachina
Enables you to buy bluescreen rounds from XCOM HQ directly from the start of a campaign, for 100 credits per piece. I mean, we could directly manufacture this during the war, HQ's gotta have a stockpile it can lend out by now....
Lockdown Inconsistency Fix
Created by RealityMachina
Lockdown has a weird effect in that it's not a guaranteed hit vs the rest of Zephyr's attacks. I'm not sure if this was unintentional (since the Templar Bladestorm code is still there and it has active references to changed code in Chimera Squad), but with...
Strategy Modifiers
Created by RealityMachina
Keep your strategy level changes in a more convenient place. Comes preset to be a bit Marathon-y. Summary Basically a mod to store all your strategy level changes without them being inadvertently overwritten by future patches or if you just want to know wh...
Caustic & Bluescreen Rounds Nerf
Created by RealityMachina
Changes the (accidental?) buff of 3 additional shots with Caustic and Bluescreen Rounds, to a debuff of losing one shot when your weapon's equipped with those rounds. ...
Better Biography Screen
Created by RealityMachina
Improves the vanilla biography screen so it can handle long biographies, instead of just having them scroll past the bottom of your screen. Note that it's been a long while since I bothered with UI stuff, so this may not be work properly with some resoluti...
RealityMachina's Personal Highlander
Created by RealityMachina
This is a personal highlander I've created as a temporary measure, so I can make some mods without needing to wait on a community highlander beforehand. What this Highlander alters UIArmory_MainMenu and UIArmory_AndroidUpgrades Uses a new function called I...
New Subobjective - Armed Civilian
Created by RealityMachina
Whisper: Son of a...Chimera Squad, watch out in the next room, we got a civilian trying to be a hero. Make sure they don't die, alright? Description This mod adds a new subobjective that can appear on missions: an armed civilian emulating the spirit of the...
New Subobjective - Save Friendly Shrike Survivor
Created by RealityMachina
Director Kelly: You'll likely meet Shrike cells that have been hired as private guards for businesses or for infrastructure defence. Be a good neighbour and help them out - it'll help Chimera Squad fit into City 31. Description This mod adds a new subobjec...
More Mission Variants
Created by RealityMachina
Adds additional mission variants to the game. Or, well, the one variant for now, at least. Description This mod currently adds: Turf War - a variation on the outbreak mission type, this adds a small squad of random enemies (they can be Shrike, Sacred Coil,...
Girls' Frontline: Agent UMP45
Created by RealityMachina
Director Kelly: Final question - why Reclamation? From the records we have on you, we don't seem to be the type of job you would normally take, even after the integration with XCOM. UMP45 : That's easy: why'd you start Reclamation in the first place? - tra...
Fatigue Scarring
Created by RealityMachina
Installed a mod like Base Agents Gain XP or Squad Size Adjustments but still resort to your A-Team all the time? Kinda wanna see what the "skip a day" texts are like but want a reason to do so? Here's a mod for that. Summary This mod specifically kicks in ...
Universal Trainings
Created by RealityMachina
Adds new assembly projects that unlock additional trainings all your agents can choose to train for. Summary All projects require Android OPS to be built first. After that.. Gym Equipment - available immediately. Unlocks the Agility training for agents, le...
Android Upgrades For Others
Created by RealityMachina
Takes advantage of a new highlander hook to enable the usage of android upgrade items on other units. By default, this enables my Julian and UMP45 mods to utilize android upgrades. This is done via the mod's XComGame.ini, inside the \steamapps\workshop\con...
Ghost in the Shell - Agent Motoko
Created by RealityMachina
ADVENT wanted her to be another shining star of its cybernetics program, alongside the girl that would be later known as Patchwork. And just like Patchwork, Motoko had other plans. Abilities Motoko is an cybernetic agent. This means that she does have mech...
Popular Discussions View All (3)
0
15 Aug, 2020 @ 1:03pm
Making Axiom's Smash hp damage knock unconscious instead of killing
CarlosCostaCox
0
15 Aug, 2020 @ 12:59pm
Adding a separate "Destroyed" kill count for robotic foes
CarlosCostaCox
0
15 Aug, 2020 @ 12:50pm
Fatigue in Chimera Squad
CarlosCostaCox