Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I could set them to being hostile to the bandit groups but then I can see the dust bandits killing em off pretty easily. I want the settlers to be around for when the player does have an outpost ready for them.
I don't know if the automatic campaign part of the mod is working. The idea with that is when you have an outpost the settlers are supposed to come over and ask if they can stay kinda like how the western hive will come and try to sell the player stuff. I haven't seen that happen in my play-throughs, yet. Nanogiraffe got that to sort of work in the original mod but when I had increased the settler population in Kenshi they all converged on my outpost and kept crashing the game.
That actually makes a lot of sense. All good, just something I was curious about. Thanks again for your hard work!