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Fleur de Lys is meant to be rarer than it currently is, so I'll tune that down. I might also nerf its value from 100 to 75 or 50.
The Pink Faeries are meant to be somewhat deadly with their ranged attack; if they aren't fighting back that might be a bug. I'll look into buffing their attack and maybe lowering their level so the player gets less XP.
To offset this, I will likely introduce many new dangerous critters that will greatly increase the difficulty of the game. Balancing it all is always a bit of a mess
I suggest you try going into the mod file, then replace it with a music track of your own for the time being. Simply delete the old one and replace the file with something that has the exact same name. Or, turn music off in the Qud settings whilst in the city.
I didn't want to flood the comment section, so I came here with a suggestion for Phelicia! It's somewhat of a two-part suggestion for one piece of equipment (or mutation, I'm not sure) and one equipment slot dedicated to it: a 'Face' slot for her Fiery Gaze.
I'm unsure of Phelicia's anatomy since she's also missing a few other humanoid slots such as both hands ('Worn on Hands' slot as well), both arms, and feet, but assuming she has the body of a typical Faerie, Phelicia would be able to wear a hat on her little head while her Fiery Gaze could occupy the 'Face' slot which would make it impossible for her to wear any sort of mask due to the heat from her eyes potentially melting the mask off of her face—that and she wouldn't be able to set anyone ablaze with something covering her face.
That's pretty much it.