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The second bug is that pawns un equip all the clothing added by the mod and it doesn't appear in stockpile lists.
I hope this helps!
Hi Korra! The new update should fix the issues above :) Thanks for reporting!
XML error: <minAgeForAdulthood>0</minAgeForAdulthood> doesn't correspond to any field in type GeneralSettings. Context: <generalSettings><minAgeForAdulthood>0</minAgeForAdulthood><allowHumanBios>false</allowHumanBios><forcedRaceTraitEntries><li><defName>Emotionless</defName><chance>100</chance></li><li><defName>Kind</defName><chance>100</chance></li><li><defName>Tough</defName><chance>100</chance></li></forcedRaceTraitEntries><maleGenderProbability>1</maleGenderProbability><immuneToAge>true</immuneToAge><disallowedTraits><li>DrugDesire</li><li>AnnoyingVoice</li><li>CreepyBreathing</li><li>Pyromaniac</li><li>Wimp</li><li>Masochist</li><li>NightOwl</li><li>Jealous</li><li>Nudist</li><li>Transhumanist</li><li>BodyPurist</li><li>Greedy</li><li>Wimp</li></disallowedTraits><notXenophobistTowards><li>Human</li></notXenophobistTowards><humanRecipeImport>true</humanRecipeImport><alienPartGenerator><aliencrowntypes><li>Average_Normal</li></aliencrowntypes><useGenderedHeads>false</useGenderedHeads><alienbodytypes><li>Male</li></alienbodytypes><alienskincolorgen Class="ColorGenerator_Options"><options><li><weight>10</weight><only>RGBA(0.90,0.90,0.80,1)</only></li></options></alienskincolorgen></alienPartGenerator></generalSettings>
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:DMD<DMD<DefFromNode_Patch1>?-1285079680::DefFromNode_Patch1>(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:DMD<DMD<ParseAndProcessXML_Patch1>?398078592::ParseAndProcessXML_Patch1>(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()