Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)
Gryphorim 2 May, 2020 @ 8:29pm
Really out there suggestion - Incorporating Laser tools
I know others have created these in the past, but I like the aesthetic of MWI pack and would love to see a weaponcore-integrated laser tool set.

I have a wild idea for the aesthetic of such a system as well.

Laser mining beam -
- projects a beam at the voxels, and uses a spotlight effect, dialled up to 11 for intense bloom, to depict area heating of the area around beam impact point. "glowing" area emits particles that stream back toward the mining beam emitter, to show the collection of superheated material being collected. Inspired by resource collectors from Homeworld.

Laser fabricator -
- projects beam at each block in weld area as that block is being built. Fabricator acts as very expensive to build and very power hungry welder, with very wide build area and built in assembler. So it'd be fed with raw resources, rather than components.

Laser cutting torch -
- similar to mining beam, this projects beam or thruster flame, as well as spotlight effect in area of effect, grinding up blocks. this would disassemble components back into ore as it works, rather than collecting discrete components. Probably generates a lot of scrap in the process, or otherwise less efficient, to offset wider area of effect or speed of operation.

These could all take advantage of the longer range that being beams offer, and could be turreted, if SE allows turreted tools.