Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
https://cdn.discordapp.com/attachments/462635308710625283/709465156135944207/unknown.png
https://cdn.discordapp.com/attachments/462635308710625283/709465417390882917/unknown.png
The issues I'm having with the model are
1.) The color applies to the head as well.
2.) The head is still around when the head gib bodygroup is applied.
On the first one, it will just increase the Merc's head size, and the second has no options for posing the face.
CMaterial::PrecacheVars: error loading vmt file for models/player/mercenary/eyeball_r
CMaterial::PrecacheVars: error loading vmt file for models/player/mercenary/eyeball_l
CMaterial::PrecacheVars: error loading vmt file for models/player/mercenary/eyeball_r