Source Filmmaker

Source Filmmaker

Open Fortress Mercenary
Ass exploder 16 May, 2020 @ 5:58am
Import the weapons into SFM?
How?
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Showing 1-8 of 8 comments
Caddie 18 May, 2020 @ 1:32pm 
yes
Sututiv 19 May, 2020 @ 11:50pm 
There are already a couple of the weapons in the workshop, like the super shotgun and the tommygun
Ass exploder 20 May, 2020 @ 7:35am 
Import the materials & model folder in Open_Fortress into SFM custom folder
Last edited by Ass exploder; 20 May, 2020 @ 7:36am
Orray 27 Jun, 2020 @ 10:10pm 
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.
Ass exploder 28 Jun, 2020 @ 8:06am 
Originally posted by That Cyan Guy:
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
Last edited by Ass exploder; 28 Jun, 2020 @ 8:08am
Orray 28 Jun, 2020 @ 2:15pm 
Originally posted by Whomst'd've:
Originally posted by That Cyan Guy:
Whatever you do, Do NOT put the OP Materials folder and model folder into Usermod.
It breaks 2fort, the force of nature is messed up, and many other things i did not discover yet!
I took them out of my usermod folder because of that.
Hopefully we will have a workshop alternetive for the hats and weapons.

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
I created a folder called "custom" in the "game" folder in sfm.
and i am putting the Models and Materials into the custom folder.
Thank you so much for the help.
Joe Gaming 19 Jun, 2022 @ 8:26am 
Originally posted by feddy fastbear:
Originally posted by Whomst'd've:

Create a folder in where the “usermod” folder is (Not inside the usermod folder but there the usermos folder is) to avoid anything that breaks
Anything you put into the usermod folder there will be a very high chance that anything breaks
I created a folder called "custom" in the "game" folder in sfm.
and i am putting the Models and Materials into the custom folder.
Thank you so much for the help.
There is a tutorial on how to put OF assets into SFM, its in the guides section. It really helps separate the assets
Fish-Flacks-101 23 Jun, 2022 @ 10:02pm 
Originally posted by Sututiv:
There are already a couple of the weapons in the workshop, like the super shotgun and the tommygun
Could you link them? I can't seem to find them
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