RimWorld

RimWorld

Springhares (Outdated)
Tea Spot  [developer] 13 May, 2020 @ 6:07am
Bug Reporting and Requests
Hello!

First of all, thanks for dropping by this mod. I do hope you have fun playing with it!

If you spot any bugs in your playthrough or any incompatibilities, I'd love to hear it! Nothing is quite as satisfying as squashing those infestation bugs before they spread, after all. On the same thought, if you have any feature requests, or alterations you feel would be good improvements, again I love to hear it.
Last edited by Tea Spot; 14 Aug, 2020 @ 2:11am
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Showing 1-11 of 11 comments
NorxieLimeSlime 15 May, 2020 @ 7:56pm 
Hey, I'm excited to play with this mod, it looks cute!
Whenever you have a moment, I'd love if you could make an Combat Extended patch. I think all it needs is some XML editing.
Tea Spot  [developer] 16 May, 2020 @ 2:25am 
Originally posted by diamonddragon41:
Hey, I'm excited to play with this mod, it looks cute!
Whenever you have a moment, I'd love if you could make an Combat Extended patch. I think all it needs is some XML editing.
Sure, I'm working on updating a couple stellaris mods to upload, but once they are done I'll be back to this and other rimworld mods, and will crack on with attempting to patch for CE!
Cant seem to select spacehares in the "Start with humanlikes" in the scenario editor
Tea Spot  [developer] 9 Jul, 2020 @ 3:02am 
Originally posted by Kelix Katz:
Cant seem to select spacehares in the "Start with humanlikes" in the scenario editor
This should now be fixed. Springhares should appear in the default scenarios, though will be rarer then humans.
lastlonghorn 20 Aug, 2020 @ 4:35pm 
Any plans to create a Expanded Prosthetics and Organ Engineering patch?
Tarojun 30 Aug, 2020 @ 8:40pm 
Won't need a EPOE patch, it is simply missing <humanRecipeImport>true</humanRecipeImport> inside the <generalSettings> tag of the race.
Tea Spot  [developer] 31 Aug, 2020 @ 4:16am 
Thanks for the comments lastlonghorn and Tarojun. Hopefully this issue should be resolved now with a quick fix while I have a moment to.
Do let me know if there are any issues that result!
Tarojun 12 Sep, 2020 @ 7:51pm 
Springhares are not using their body defs, it is using the human's one, which means all their tails related things are unused.
This could also be the cause of an issue you had with the addon body part graphics, where you eventually ended up having to have it at <bodyPart>Torso</bodyPart>.

To fix the problem, the steps should be:
- At the <race> tag, change <body>Human</body> to <body>Springhare</body>
- At the <bodyAddons> tag, change <bodyPart>Torso</bodyPart> to <bodyPart>SpringhareTail</bodyPart>
- At Springhare_BodyParts xml file, change the <label> to <label>tail</label>. This is what appears on the health tab, so currently instead of other body parts like the "arm", "heart" or "head", etc, it is displaying as "a slender somewhat flexible Springhare tail"

You also have the vanilla base abstract "SurgeryFlesh" in your Recipes_Springhare_Surgery file. For now it is identical to vanilla, but you never know if that may change.

In 1.1 version, they did not get the <humanRecipeImport> tag. Recommend applying the changes you would from 1.2 to 1.1, just in case someone still using 1.1 due to not all their preferred mods not updated to 1.2 yet, and for recommended consistency.
Last edited by Tarojun; 12 Sep, 2020 @ 8:56pm
Tarojun 13 Sep, 2020 @ 2:56pm 
Gotten around to testing the tail body parts, and I have noticed the east image is not correctly aligned like the natural tail.
Tea Spot  [developer] 17 Sep, 2020 @ 2:02pm 
Thank you for the feedback Tarojun. I'd hoped to have worked on what you mentioned by now, but sadly things have been busy and exhausting recently here. I'll do my best to get around to looking at these changes as soon as possible!
Tea Spot  [developer] 29 Sep, 2020 @ 3:26pm 
Thanks for the suggestions Tarojun! I've finally managed to snag some time to make the edits and corrections. I openly admit I'm attempting to learn all this coding as I go along, so your suggestions have been deeply appreciated! If you see any other issues, please don't hesitate to let me know!
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