Total War: WARHAMMER II

Total War: WARHAMMER II

Silverin Guard Reskin & Retexture (Discontinued)
romavictor 9 Jul, 2020 @ 3:18pm
Silverin Guard and Dryrain All-in-One Fix
OK everyone @Doggfather, etc.

This is how you fix this problem, assuming you are running Rusted Pack File Manager (I can load both without issue BUT some of you may be running SFO as well or have some problem specific to your version.)

1) open up all_reskin_i_by_dr pack file in the RPFM, then expand the variantmeshes directory.
2) Go to the search box, bottom left. Type "silverin" and you will see some folders/directories.
3) Expand each dropdown until you see the silverin entry for that table.
4) Delete those entries.
5) go back to the DB directory-->then Variants_Tables folder/directory. At the bottom of that list you will see @hv_hef. Click on that and you will see in the table on line #5 the entry for silverin guard. This attaches the unit in the game to the mesh in dryrain's file (In Variant Filename column)
6) Right-click to delete that entire row.

7) SAVE AS some other name, below load order for !Silverin_guard (so test_dryrain or whatever you want)
8) De-Select the original Dryrain entry and select your new altered mod.
9) Congrats you're now a modder and the two mods should be fully compatible.
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Showing 1-11 of 11 comments
Frosty 2 Aug, 2020 @ 2:53pm 
That worked great ty Doggfather!
Wispy 9 Aug, 2020 @ 2:05pm 
So I managed to finish 1-6, but I cannot, for the life of me, understand 7-8. Would you be so awesome as to elaborate a little more? Thanks!
romavictor 9 Aug, 2020 @ 6:15pm 
Yes, 7 means save your altered dryrain mod, originally titled all_reskin_i_by_dr pack, as something else. Deselect the original Dryrain mod (as Kaedrin's mod manager will update it, thus deleting your changes), as this would conflict with your new altered dryrain mod.

The principle here is you are modifying dryrain's mod so that this silverin guard mod will actually work, which means you are creating your own mod that should not be regularly updated (as doing so will break it.) You want your new dryrain (MINUS those table entries) mod operational, not the original dryrain.
Wispy 10 Aug, 2020 @ 4:20am 
Thank you! I guess the problem I had was I couldn't see the altered mod in the load list (both on CA and Kaedrin) so I was very confused on what to do next. It works perfectly so far. Thanks again.
DALKurumiTokisaki 12 Aug, 2020 @ 11:17pm 
Can't seem to figure out steps 7 and 8 also. So for step 7 I just save as the pack file with a new name correct? Then step 8 I should have a new mod in my mod manager?

It's my first time doing this so I'm not familiar with editing mods for Warhammer 2.
Last edited by DALKurumiTokisaki; 12 Aug, 2020 @ 11:18pm
romavictor 17 Aug, 2020 @ 7:37am 
DAL

Yes, step 7 is you saving it with a different name. The point is that any connected mod still on workshop gets updated-refreshed. So all your changes above would get deleted. So yes, definitely save your new mod with a different name.

Then yes, refresh your mods and you will see the pack file (assuming you "Save as" a different name.) You SELECT/CHECK that mod, you DE-SELECT (or delete) the dryrain official mod as it will conflict.
Nuclear 27 Aug, 2020 @ 8:13am 
After doing this my game crashes whenever I try to load a battle with silverin guard in the battle. Is anyone else experiencing this and is there a fix?
Meroveus 19 Sep, 2020 @ 8:09pm 
I am having the same problem as Nuclear. Game crashes when loading a battle with Silverin Guard in it. Very frustrating since the mod worked fine with Dryrain's skin at first.
romavictor 21 Sep, 2020 @ 11:40pm 
I don't remember when the beta went live and maybe that's interfered somehow but the process I laid out does work. But I'm not playing WH right now (I'll get back into it, I'm sure) and don't really want to go through and diagnose it. I think I tested it in August and it worked. Remember you can't have the dryrain mod selected after you make your own version.
Mirage 3 Feb, 2021 @ 11:14am 
Be a god and do a step by step video please
[RA] Tony 17 May, 2021 @ 1:49am 
Works for me. Game was crashing after all the steps, until i searched manually for "silverin" in DB folder. There are 2 folders in data base with stroke 5 you have to delete.
Take a look on the screenshot
https://ibb.co/mJ3Q3YQ
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