DayZ
Heroes And Bandits
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DaemonForge  [developer] 12 Jun, 2020 @ 2:46pm
Add On Mods
These are a list of add on mods that you can use to add more actions, you will need to add the mod and then edit the actions section of the config file for them to work

If you wish to repack the Add On you are more than welcome to do so please just follow the guidelines on the Github[github.com]


** If anyone creates any add ones please let me know I will add them here
Last edited by DaemonForge; 23 Jun, 2020 @ 9:54pm
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Showing 1-5 of 5 comments
DaemonForge  [developer] 12 Jun, 2020 @ 3:16pm 
Base Building Plus Add On
This add on adds bandit actions for raiding base
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2111159281
Actions to add
{ "Name": "BBPFlagRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }, { "Name": "DestroyBBPTier1PartRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 150, "NotifiyPlayer": 1 }, { "Name": "DestroyBBPTier2PartRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }, { "Name": "DestroyBBPTier3PartRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 300, "NotifiyPlayer": 1 }
Last edited by DaemonForge; 5 Jul, 2020 @ 10:55pm
DaemonForge  [developer] 12 Jun, 2020 @ 3:19pm 
Code Lock Add On
This Add On add bandit Actions for raiding Code Locks on tents and fences
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2111151001

Actions to add
{ "Name": "CodeLockFenceRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }, { "Name": "CodeLockTentRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 150, "NotifiyPlayer": 1 }
Last edited by DaemonForge; 5 Jul, 2020 @ 10:55pm
DaemonForge  [developer] 12 Jun, 2020 @ 3:25pm 
MuchCarKey Add On
This Add On adds a bandit action for raiding cars in the Much Car Key Mods




Actions to add
{ "Name": "MCKCarRaid", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }
Last edited by DaemonForge; 5 Jul, 2020 @ 10:55pm
DaemonForge  [developer] 12 Jun, 2020 @ 5:38pm 
Survivor Missions
Not an add on but there are functions that will allow you to add actions from within the Survivor Missions mod

Code To Add to Missions
Please this right above "m_RewardsSpawned = true;"
if(m_PlayersInZone) { for (int habi =0; habi < m_PlayersInZone.Count(); habi++) { GetHeroesAndBandits().NewPlayerAction(m_PlayersInZone.Get(habi), "SMMHeroMission"); } }
or for bandit missions (You may also want to change the text in missions)
if(m_PlayersInZone) { for (int habi =0; habi < m_PlayersInZone.Count(); habi++) { GetHeroesAndBandits().NewPlayerAction(m_PlayersInZone.Get(habi), "SMMBanditMission"); } }

Actions to add
You can of course also create more actions and just change the Action Name, and provide different humanity amounts for each mission or increase the humanity for hard missions and so forth
{ "Name": "SMMHeroMission", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }, { "Name": "SMMBanditMission", "Affinity": "bandit", "SecondaryAffinity": "none", "Points": 200, "NotifiyPlayer": 1 }
Last edited by DaemonForge; 5 Jul, 2020 @ 10:55pm
DaemonForge  [developer] 29 Jul, 2020 @ 7:24am 
Heroes And Bandits Farmer
This addon enables actions plant and harvest to affect humanity in Heroes and Bandits
Mod is created for use on RP Can We Survive server, Created by @JohnCena

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2160092969
Actions to add
{ "Name": "harvestCrop", "Affinity": "hero", "SecondaryAffinity": "none", "Points": 35, "NotifiyPlayer": 1 }, { "Name": "PlantSeed", "Affinity": "hero", "SecondaryAffinity": "none", "Points": 1, "NotifiyPlayer": 1 },
Last edited by DaemonForge; 29 Jul, 2020 @ 7:24am
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