Arma 3
Special Stealth Uniforms [SSU]
Uldorn 12 Apr, 2021 @ 8:35am
Faction Creation
Clasless, I absolutely love using your SSU mod for my players in the co10 Escape missions.

Do you have any objection to me using your mods to create new factions for Arma 3?

I'm currently planning on making Tropic, Desert, and Woodland variant factions for the NATO, CSAT, and LDF forces that come equipped with your Special Stealth Uniforms. The way that co10 Escape currently works makes it impossible for me to spawn enemy soldiers with SSU loadouts. I'll have to create new soldiers with class names for the co10 scripts to work.

I'd like to be able to release the factions on the workshop, with your prior permission, of course.

:NATO:
< >
Showing 1-8 of 8 comments
Clasless  [developer] 12 Apr, 2021 @ 9:26am 
Feel free to do so. That sounds like a pretty cool idea.
FoulestGuide 11 Dec, 2022 @ 4:55am 
are you still working on the mod and to the dev do plan to add more camos?
Last edited by FoulestGuide; 11 Dec, 2022 @ 4:56am
Clasless  [developer] 11 Dec, 2022 @ 7:55am 
I'm not currently working on it but there are still things I want to add in the future.
Uldorn 5 Jan, 2023 @ 7:14pm 
Hey... I've been absent from Arma for a while but I've resumed work on my mod.

I imagine it's been asked for before, but it would really be helpful if the Carryall Backpack was expanded to include the additional camo patterns.
FoulestGuide 14 Jan, 2023 @ 11:46am 
so does that mean your working on the mod again now if so can you link it to me when its finished
Uldorn 16 Jan, 2023 @ 10:28am 
Originally posted by FoulestGuide:
so does that mean your working on the mod again now if so can you link it to me when its finished

I'm working on adding soldiers that come equipped with gear that Clasless has already made. Making new camo patterns and gear is beyond my current skill set. This is why I'm hoping Clasless can revisit his mod and expand the camo patterns available for the backpacks. I do plan on looking into how to do it myself, but that would be a worst-case scenario for me as I know nothing about creating new textures for Arma 3.

I literally have only created 11 new units for the LDF at this point. But as I get factions filled out, the templates will speed up creation. It's pretty slow going for me right now, but I am refining my workflow as I learn more about how inheritances and syntax work with Arma 3.
Uldorn 16 Jan, 2023 @ 10:32am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2919119688

This is an example of what I'm making at the moment. LDF Recon Units.
Last edited by Uldorn; 16 Jan, 2023 @ 10:33am
< >
Showing 1-8 of 8 comments
Per page: 1530 50