Total War: WARHAMMER II

Total War: WARHAMMER II

[DEPRECATED, USE VCO2 INSTEAD] Victory Conditions Overhaul
Wolfy  [developer] 16 Jun, 2020 @ 6:28am
Update v1.3.0 - The Realms of Men Update
Discuss here anything related to the version v1.3.0 of the mod.

Changelog
- Now The Empire has to The Barrow Legion to achieve a Long Victory - Building the Great Temple of Ulric in Middenheim is now a requisite for The Empire - Introduced major redone of the Golden Order - Gelt is now encouraged to go South - Conquer all provinces of the Empire has been removed from the Short Victory conditions - New factions to destroy (All victories): - Black Venom, Crooked Moon, The Bloody Hand, Clan Skyre, Pirates of Sartosa - New factions to destroy (Long Victory): - Broken Nose, Gresnskins, Sylvannia, Von Carstein, Clan Kreepus - Building the Nuln Gunnery School is now required - Introduced major redone of The Huntsmarshal's Expedition Short Victory conditions - Only 80 Acclaim will be required - Now they only need to conquer 6 provinces, including Itza - Now they do not have destroy Hexoatl and The Dreadfleet - Now The Huntsmarshal's Expedition will have to defeat The Blessed Dread to achieve a Long Victory
Last edited by Wolfy; 16 Jun, 2020 @ 7:09am
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Showing 1-3 of 3 comments
cybvep 16 Jun, 2020 @ 9:37am 
Changes look great, especially Gelt'a. After testing in-game, I think that there were some small oversights:
- Markus is required to hold Galleon's Graveyard for long victory, not just Lustria
- The Blessed Dread don't appear in Markus' destroy faction list for long victory.

I think that Reikland should also be required to build the Imperial Palace in Altdorf for both victory types. Might be obvious, but should be there.
Wolfy  [developer] 16 Jun, 2020 @ 11:18am 
I understand that Galleon's Graveyard should be removed, yeah?
cybvep 16 Jun, 2020 @ 11:39am 
IMO yes. The destroy faction objective includes Noctilus, that should be enough.
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Showing 1-3 of 3 comments
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