《命令与征服™:重制版》

《命令与征服™:重制版》

More QoL Improvements
Pump up the Jam 2020 年 6 月 13 日 上午 3:58
Drag+build - Modern wall building
The TS + RA2 system had some downsides, to resolve these, I'd suggest, having it a
drag+build function

This means that:

- You will be properly charged for each wall segment
- You will be able to sell each wall segment and get a proper value for it
- You won't unintentionally end up connecting other walls together that are in proximity, then having to sell all the redundant wall segments
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Rampastring  [开发者] 2020 年 6 月 13 日 上午 10:03 
I'd love to implement such a system, but unfortunately we don't have direct access to player input with the DLL, so I couldn't detect and handle the player's dragging for example. Thus a tweaked TS/RA2 system will have to do, unless Petroglyph / EA gives us modders more power.
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