Arma 3
Project SFX: Remastered
 This topic has been pinned, so it's probably important
WebKnight  [developer] 13 Jun, 2020 @ 3:36pm
Bug report
In this discussion, I will ask you to leave any errors or bugs that you find, so that I can quickly fix 'em.
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Showing 1-15 of 82 comments
Antares 14 Jun, 2020 @ 6:58am 
Hi, I quite like you Mod. I just witnessed on small thing that to me is quite annoying and I can imagine to other as well. If you lower your weapon and Zoom in without using the sight or the weapon in any way your Sound for aiming down is triggered. So every time you just zoom in to look a bit further you get that aiming down audio. It's just a small little detail but I can imagine that it gets quite annoying over time.

Have a great day and keep up the great work.
Last edited by Antares; 14 Jun, 2020 @ 6:58am
WebKnight  [developer] 14 Jun, 2020 @ 7:08am 
Originally posted by Antares:
Hi, I quite like you Mod. I just witnessed on small thing that to me is quite annoying and I can imagine to other as well. If you lower your weapon and Zoom in without using the sight or the weapon in any way your Sound for aiming down is triggered. So every time you just zoom in to look a bit further you get that aiming down audio. It's just a small little detail but I can imagine that it gets quite annoying over time.

Have a great day and keep up the great work.


@Antares thnx for feedback, that happen cause i use mouse eventHandlers (since there is no aiming eventHandlers in arma), and it triggers everytime when you press RMB. I am still working on it, and sooneer or later will fix that problem.
Antares 14 Jun, 2020 @ 8:22am 
Originally posted by ΨΣ฿₭ηĪǥḩŤ:
Originally posted by Antares:
Hi, I quite like you Mod. I just witnessed on small thing that to me is quite annoying and I can imagine to other as well. If you lower your weapon and Zoom in without using the sight or the weapon in any way your Sound for aiming down is triggered. So every time you just zoom in to look a bit further you get that aiming down audio. It's just a small little detail but I can imagine that it gets quite annoying over time.

Have a great day and keep up the great work.


@Antares thnx for feedback, that happen cause i use mouse eventHandlers (since there is no aiming eventHandlers in arma), and it triggers everytime when you press RMB. I am still working on it, and sooneer or later will fix that problem.

That's what i thought. Glad to hear that you are aware of it and i anticipate the next update. Thx for your fast response.
Gold John King 16 Jun, 2020 @ 5:13am 
Using this mod together with Unit Voice Over would have double scream on unit hit or death.
Could you please replace UVO's scream or provide an addon setting to choose which one to use, at least have a setting to disable or enable the scream effect? Thanks!
WebKnight  [developer] 16 Jun, 2020 @ 5:55am 
Originally posted by Gold John King:
Using this mod together with Unit Voice Over would have double scream on unit hit or death.
Could you please replace UVO's scream or provide an addon setting to choose which one to use, at least have a setting to disable or enable the scream effect? Thanks!
@Gold John King strange, i test it and it works fine, but now i test it as well and it didnt work this time. Gosh...But thanks for a feedback, i will fix it ASAP. I will just disable dying screams if Unit Voice over is enabled.
Gold John King 16 Jun, 2020 @ 7:26pm 
Originally posted by ΨΣ฿₭ηĪǥḩŤ:
Originally posted by Gold John King:
Using this mod together with Unit Voice Over would have double scream on unit hit or death.
Could you please replace UVO's scream or provide an addon setting to choose which one to use, at least have a setting to disable or enable the scream effect? Thanks!
@Gold John King strange, i test it and it works fine, but now i test it as well and it didnt work this time. Gosh...But thanks for a feedback, i will fix it ASAP. I will just disable dying screams if Unit Voice over is enabled.
Dying scream and hit scream both need to be disabled. Thanks a lot for your efforts!
WebKnight  [developer] 17 Jun, 2020 @ 6:57am 
Originally posted by Gold John King:
Originally posted by ΨΣ฿₭ηĪǥḩŤ:
@Gold John King strange, i test it and it works fine, but now i test it as well and it didnt work this time. Gosh...But thanks for a feedback, i will fix it ASAP. I will just disable dying screams if Unit Voice over is enabled.
Dying scream and hit scream both need to be disabled. Thanks a lot for your efforts!
I dont have any hit screams, only dying one
PineCone227 19 Jun, 2020 @ 12:21pm 
There is an issue with the signature, same keys on client and server but server doesnt allow joining due to a key mismatch
WebKnight  [developer] 20 Jun, 2020 @ 6:27am 
Originally posted by PineCone227:
There is an issue with the signature, same keys on client and server but server doesnt allow joining due to a key mismatch
Thats very strange, i'll check and fix that ASAP
Spear 4 Jul, 2020 @ 10:04pm 
When running this mod in an Antistasi game, it prevents the commander player from moving base assets, stating 'You have other things attached, you cannot move this'.

It is possible to get around this issue by disabling the mod temporarily and restarting the server when we need to move things, but it sure is irritating. I don't know what causes it, or if it can be fixed, but if there's anything you can do that'd be fantastic.

Amazing mod by the way, can't play without it now! Thankyou.
WebKnight  [developer] 5 Jul, 2020 @ 5:35am 
Originally posted by Trigger:
When running this mod in an Antistasi game, it prevents the commander player from moving base assets, stating 'You have other things attached, you cannot move this'.

It is possible to get around this issue by disabling the mod temporarily and restarting the server when we need to move things, but it sure is irritating. I don't know what causes it, or if it can be fixed, but if there's anything you can do that'd be fantastic.

Amazing mod by the way, can't play without it now! Thankyou.
okay i know where is the problem, will fix it ASAP
Spear 5 Jul, 2020 @ 12:55pm 
Thankyou, really appreciate it.
FunnyCookieEver 16 Jul, 2020 @ 5:26am 
Hi. Mod is great, but I am having one "small" issue. When I and my friends are using this addon on a server hosted from Arma everything works fine and everybody can connect because such server doesn't have signature verification, but on a dedicated server problem appears. Server says that .pbo file is not signed by a key accepted by the server. However key is on the server. I even tried to sign it with my key, no luck(. So it seems that something is wrong with the mod itself. Don't know what exactly tho. Thanks in advance.
WebKnight  [developer] 16 Jul, 2020 @ 7:35am 
Originally posted by Ares:
Hi. Mod is great, but I am having one "small" issue. When I and my friends are using this addon on a server hosted from Arma everything works fine and everybody can connect because such server doesn't have signature verification, but on a dedicated server problem appears. Server says that .pbo file is not signed by a key accepted by the server. However key is on the server. I even tried to sign it with my key, no luck(. So it seems that something is wrong with the mod itself. Don't know what exactly tho. Thanks in advance.
I will fix that ASAP too
Ostross 16 Jul, 2020 @ 9:27am 
RHSUSAF stun grenades, even if thrown in the opposite room, will almost always hit you with the shellshock, making them somewhat unuseable. Do you have any suggestions on how to fix this?
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