Imperator: Rome

Imperator: Rome

The Late Republic [Remake]
John Philoponus  [developer] 18 Jun, 2020 @ 8:15am
Suggestions
Ideas for events or setup flavor.
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Showing 1-4 of 4 comments
MrMarsh25 20 Jun, 2020 @ 7:10am 
I love your mod! I hope you keep with it because it will be the only one I play! I hope I can help with some ideas, of which I'm sure you already know the history and stories of the time period but maybe my words will help.

There could be an event or a whole mission tree with the Gracchi brothers and/or a tree that focuses on the Socii. Rise of Marius and Sulla for sure(you said you are planning on adding characters). Change military reform, specifically the Triplex for thats been in effect for a couple hundred years by now and maybe replace with a "mule soldier" that gives HI huge buffs? There could be an event where Rome loses its Asian territories to Pontus and every Roman pop gets killed in those provinces.You can send a certain character to Bithynia for them to turn into a client state? Maybe you could give Rome a bunch of farming settlements in Sicily with "bleed them dry" or the other cruel gov edicts before start of game to represent the first servile war? Also more buildings built at start of game to represent the powerhouse that Rome was at that time (I had to disband every army and navy just to go surplus in economy). I think Rome should have more fuedatories at the start as well besides Massilla and Numida, maybe a tribe or two within the borders of Hispania Rome and one in Illyria?

Hope that wasn't too much, this game makes my mind wonder with all the possibilities!
John Philoponus  [developer] 21 Jun, 2020 @ 10:23am 
Originally posted by MrMarsh25:
There could be an event or a whole mission tree with the Gracchi brothers and/or a tree that focuses on the Socii. Rise of Marius and Sulla for sure(you said you are planning on adding characters). Change military reform, specifically the Triplex for thats been in effect for a couple hundred years by now and maybe replace with a "mule soldier" that gives HI huge buffs?

I think at the least, I'll add Marius and Sulla very soon. there's already a Marian reforms event chain in the vanilla game, but I might try to sync them up better.

Originally posted by MrMarsh25:
There could be an event where Rome loses its Asian territories to Pontus and every Roman pop gets killed in those provinces.You can send a certain character to Bithynia for them to turn into a client state? Maybe you could give Rome a bunch of farming settlements in Sicily with "bleed them dry" or the other cruel gov edicts before start of game to represent the first servile war?

Great ideas. Going to wait until 1.5 to see how the new loyalty / revolt mechanics work.

Originally posted by MrMarsh25:
Also more buildings built at start of game to represent the powerhouse that Rome was at that time (I had to disband every army and navy just to go surplus in economy). I think Rome should have more fuedatories at the start as well besides Massilla and Numida, maybe a tribe or two within the borders of Hispania Rome and one in Illyria?

Not sure when you first played but when I first uploaded the mod, I had not implemented cultural changes in the setup (will affect happiness and therefore taxes). And I will go back and add cities and civ improvements with time. Great ideas though! The Roman economy at start is a noted issue.

Last edited by John Philoponus; 21 Jun, 2020 @ 10:25am
MrMarsh25 21 Jun, 2020 @ 11:16am 
Outstanding! Thank you for your responses. I'm not sure which version I played, i think it was the up to date one. I hadn't played I:R for a month or two and just browsing the other day saw your mod and gave it a go. I'll keep checking back and try to help. Appreciate ya!
El Chapo 1 Jul, 2020 @ 6:55pm 
This is a great mod, really hope to see it fleshed out. For example, proper ruling families in the prominent nations for this mod (like Mithradatic, Sassanid and Arsacid just to mention a few), events like the ones mentioned in the other comment, and possibily tidying up the map a bit (Germania and Scythia are almost empty atm, and some nations seem to be leftover from vanilla).

Still really glad to see this mod being updated, hope to see more, this will probably become the only start date mod I'll actually use.
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