Garry's Mod

Garry's Mod

[VJ Base] SNPC WW2 Weapons Pack
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
theoneman  [udvikler] 23. juni 2020 kl. 5:31
Bugs/Problems
Read the FAQ first before posting here.

If you experienced anything wrong with the addon, please post here. Please do not post issues already covered in the FAQ.
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Peace Criminal 29. juni 2020 kl. 12:39 
Hi, the scopeless mosin nagant model is an error, could you fix it please?
theoneman  [udvikler] 29. juni 2020 kl. 19:27 
Have you checked if there is other addons you have that could conflict with this addon? The file path for the weapon model could clash if it shares the same name with models from other addons in the same directory, causing the game to not load the model.

Alternatively, have you tried uninstalling and resubscribing to see if it was not a corrupted install?
Sidst redigeret af theoneman; 29. juni 2020 kl. 19:27
Peace Criminal 30. juni 2020 kl. 14:43 
downloaded it again and still is an error, it could be a problem with
"Military SNPCS -Soviet Union" but im not sure, the ppsh-41 looks right so i dont think is a conflict with another addon
Sidst redigeret af Peace Criminal; 30. juni 2020 kl. 14:44
theoneman  [udvikler] 30. juni 2020 kl. 19:24 
I have updated the addon, I changed the file name and path of some weapon models to prevent possible conflicts with other addons.

Please do let me know if it works for you now.
Sidst redigeret af theoneman; 9. juli 2020 kl. 3:22
Peace Criminal 30. juni 2020 kl. 19:52 
it works, many thanks!
theoneman  [udvikler] 30. juni 2020 kl. 23:30 
You're welcome. :)
МГЕ БРАТ 2. juli 2020 kl. 11:19 
hi, weapon sounds are always louder on the left side. can you fix it?
theoneman  [udvikler] 3. juli 2020 kl. 3:46 
Uh, no?
Peace Criminal 26. juli 2020 kl. 18:27 
The shotgun sends ragdoll flying back at close range, this isnt a bug, but i was wondering if you could tweak something to fix it (also, sorry if the english is a bit broken)
theoneman  [udvikler] 26. juli 2020 kl. 22:05 
Did you mean that NPCs that die from the shotgun blast get thrown back a ways away like in a cartoon?
theoneman  [udvikler] 27. juli 2020 kl. 4:11 
Right, so I fixed it. It was an oversight since I didn't take into account of how the shotgun pellets are considered as individual shots by the game engine.

Since the trenchgun shoots 9 shots at the same time, the combined physical force of the shot is 10x stronger than other weapon types if all pellets hit, so now you know why the ragdolls simply just fly away when they die. lol
Peace Criminal 27. juli 2020 kl. 9:16 
Thanks!
Pingu 11. aug. 2020 kl. 23:23 
I don't know if you've realized this but the weapon firing sounds are louder on the left speaker than they are on the right. This is because DOD:S uses the left and right channels for close and far fire.

You'll need to take all the weapon fire sounds, split them into mono, and delete the right channel since those are post to be the distant sounds.
theoneman  [udvikler] 12. aug. 2020 kl. 1:07 
Huh. I'll definitely look into it, thanks for explaining it and bringing it to my attention.

I have never perceived any difference in sound loudness on my end though, maybe my PC is just different?
theoneman  [udvikler] 12. aug. 2020 kl. 4:36 
Well, I did as you recommended and pushed out a fix. Everything should be good now.
Sidst redigeret af theoneman; 12. aug. 2020 kl. 4:36
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