Garry's Mod

Garry's Mod

[Half Life: Alyx] Gordon Freeman (Ragdoll)
 This topic has been pinned, so it's probably important
jQueary  [developer] 28 Jun, 2020 @ 5:20am
Bug Report
Report any bugs you are experiencing with this Addon:

1: Describe the bug with full detail
2: Pictures (if possible)
3: Console messages (if possible)

Known "bugs":
-Can't find .GMA file on GMOD directory -This is out of my control, just use a steam workshop downloader online
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Showing 1-15 of 15 comments
Caden 28 Jun, 2020 @ 7:41am 
with his half life alyx suit if he bends over you can see inside him from his back
jQueary  [developer] 28 Jun, 2020 @ 7:46am 
Originally posted by Ground Unit #902:
with his half life alyx suit if he bends over you can see inside him from his back
That's intentional
You "as the user" is responsible for how you are posing the character

It is merely to demonstrate that the armor chest plate moves in one single piece, meaning, in reality, it'd not be move-able to that extend like you have moved it in.

The ragdoll was made like that for easier posing with the physgun
Last edited by jQueary; 28 Jun, 2020 @ 11:07pm
Blaz 28 Jun, 2020 @ 9:22pm 
so, the textures for the eyebrows are actually reversed

I noticed that they were patchy and weird looking, so i loaded up the sfm version into gmod and found by using the submaterial tool that the textures for models/kuro/gordon/brow_a_d and models/kuro/gordon/brow_b_d are reversed, and swapping them with each other solves this problem and makes it better resemble the sfm version

is it possible for a fix on these textures?
Blaz 28 Jun, 2020 @ 9:27pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2146581988

If you look at this picture here, you'll see the difference between the two Gordons, the right one being the one with the textures swapped on the brows, and the left one being the current version.
jQueary  [developer] 28 Jun, 2020 @ 11:06pm 
Originally posted by #TrenchFootFetish:
so, the textures for the eyebrows are actually reversed

I noticed that they were patchy and weird looking, so i loaded up the sfm version into gmod and found by using the submaterial tool that the textures for models/kuro/gordon/brow_a_d and models/kuro/gordon/brow_b_d are reversed, and swapping them with each other solves this problem and makes it better resemble the sfm version

is it possible for a fix on these textures?
I'll fix it later on
Thanks for reporting

Edit: all good now
Last edited by jQueary; 30 Jun, 2020 @ 7:22am
Sirgibsalot 29 Jun, 2020 @ 10:34pm 
1: The position of the irises are too far up. He also looks slightly crosseyed.

https://imgur.com/QY42SV7

Also the eye texture seems a bit too bright but maybe that's just me.


2: Left sideburn hair clips through the head. This appears to be a Valve oopsie since the same problem exists on both the Kuro and Red Menace models too.

https://imgur.com/QY42SV7

For reference, the right side hair doesn't have the problem:

https://imgur.com/o85gN3Q
jQueary  [developer] 30 Jun, 2020 @ 7:19am 
Originally posted by Sirgibsalot:
1: The position of the irises are too far up. He also looks slightly crosseyed.
Should be better now. Valve's eye system is such a pain to work with

Originally posted by Sirgibsalot:
2: Left sideburn hair clips through the head. This appears to be a Valve oopsie since the same problem exists on both the Kuro and Red Menace models too.
I pushed the entirety of the "haircap" that was inside the head out, its now identical to the right side
Thanks for reporting
Last edited by jQueary; 30 Jun, 2020 @ 8:07am
Sirgibsalot 30 Jun, 2020 @ 3:34pm 
Thanks for fixing those. :)

Also, found another haircap clipping issue on the left side of the head:
https://imgur.com/daowcfE
jQueary  [developer] 30 Jun, 2020 @ 4:11pm 
Originally posted by Sirgibsalot:
Thanks for fixing those. :)

Also, found another haircap clipping issue on the left side of the head:
https://imgur.com/daowcfE
I won't be fixing that, the top of the haircap is part of multiple face flexes' base, it's just too much to edit to fix that minor issue. Maybe in the future
Last edited by jQueary; 30 Jun, 2020 @ 4:26pm
doc 2 Jul, 2020 @ 4:30am 
DUDE FIX UR GORDON RAGDOLL THE BALLS ARE LIKE GRAPES I NEED :melon: BALLS AND A WEINER AS LONG AS A AK-47 BUT ITS WEINER IS LIKE THE SIZE OF A TOOTHPICK AND ITS BALLS ARE GRAPES SO CAN U PLESSSSSS FIX IT
daft punk 27 Jun, 2021 @ 2:56pm 
bro are you ok

Originally posted by Everyone Else EXCEPT Tod:
DUDE FIX UR GORDON RAGDOLL THE BALLS ARE LIKE GRAPES I NEED :melon: BALLS AND A WEINER AS LONG AS A AK-47 BUT ITS WEINER IS LIKE THE SIZE OF A TOOTHPICK AND ITS BALLS ARE GRAPES SO CAN U PLESSSSSS FIX IT
doc 19 Aug, 2021 @ 5:48am 
idk
rader22 5 Jan, 2023 @ 1:16pm 
Get rid of the shoulder bones, it makes the ragdoll look ugly
MX 25 Aug, 2023 @ 11:45pm 
His eyes are gone and the model is too damn heavy. Also the shoulder bones suck. Maybe if you get rid and fix those, this model will be good.
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