Call of Duty: Black Ops III

Call of Duty: Black Ops III

1938: Full Circle
TheDawnFox 7 Jul, 2020 @ 11:38am
EASTER EGG QUEST
Step 1: Start the lockdown at power station interacting with the panel by teleporter

Step 2: Get the monkeys out of the box

Step 3: Throw one monkey on the manhole located right in front of the extra perk slot shop. Its right by the telephone cabin behind a barrier. Make sure it lands right on it or it wont work!

Step 4: throw one nade into the open manhole

Step 5: Head to the pack a punch area and throw a grenade where the door with a panel is; the brick wall to the right will break, pick the battery.

Step 6: Place the battery near double tap where a radio is by a light pole.

Step 7: Collect souls around it

Step 8: Go around the map and find 3 telephones, they will make a ringing sound, interact with each of them. Do one at a time.

Step 9: Return to the battery and pick up the keycard

Step 10: Head back to PAP and interact with the door panel to open it. There youll find the raygun room but its behind a fence you gotta open.

Step 11: Youll need a death machine to break the lock, pick the raygun afterwards.

Step 12: With the raygun shoot 4 clocks around the map, theyre hanging on the wall.
-Clock 1: Zombie window in the kitchen by spawn
-Clock 2: Looking from electric cherry towards the street move forward till you reach barrier, turn left and enter the house where the clock is.
-Clock 3: In the extra perk shop right in the back
-Clock 4: Hardest one, from widows wine, move froward and enter the ruined house, right before exit theres a little...gap? look to the left and youll see the clock

Step 13: Map will switch to night time, youll need to find 2 antenna parts.
-Part 1: On the fountain by Double tap
-Part 2: Speed Cola area in the little house where the wallbuy is

Step 14: Build the antenna on the bench near spawn

Step 15: Pick the antenna and place it at 3 locations, do as follows:
-L1: The radio located in power room (does a confirmation sound)
-L2: The radio located on the street where electric cherry is, halfway through
-L3: The radio is located by teleporter at spawn

Step 15: Start the lockdown at spawn teleporter and survive

Step 16: Pay 65k points to enter the bossfight

Step 17: Suvive the bossfight

Thats it, GG
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Showing 1-15 of 25 comments
Mr.MeowdyRowdy 7 Jul, 2020 @ 11:45am 
Thanks owo
TheDawnFox 7 Jul, 2020 @ 12:17pm 
No problem Meowdy
Ascended Zombie 7 Jul, 2020 @ 3:51pm 
Wow thanks Dawn! Steps 2 through 5 are super random. No wonder we didnt find anything.
callofdutyrepo 7 Jul, 2020 @ 7:01pm 
Make sure you don't buy Widows before the Monkey bomb step :(
Wookie 8 Jul, 2020 @ 5:43am 
yeh no way youd of done that without knowin something its way too random.
TheDawnFox 8 Jul, 2020 @ 8:59am 
Youre welcome Ascended/Callofdutyrepo
bluesman425 8 Jul, 2020 @ 9:36am 
Is it just me, or is this EE so stupidly random it makes no sense whatsoever? If there's an EE for a buyable ending, why make it so ridiculously impossible to complete? A normal player couldn't possibly figure out these totally random steps on their own. JMO
Alfa  [developer] 8 Jul, 2020 @ 9:42am 
Originally posted by bluesman425:
Is it just me, or is this EE so stupidly random it makes no sense whatsoever? If there's an EE for a buyable ending, why make it so ridiculously impossible to complete? A normal player couldn't possibly figure out these totally random steps on their own. JMO
it's an EE quest, you have to work for it - and it certainly isn't impossible as people, myself included, have completed it

I usually don't include buyable endings whatsoever because they're lame and cringe, so the option for one as a reward is better than nothing :^)
Ascended Zombie 8 Jul, 2020 @ 4:51pm 
Step 12 didnt work for us. We shot the 4 clocks with the unlockable ray gun but it never turned to night. We ran around trying things for about an hour and got stuck on that step. Not sure if it glitched or if we have to do something else before shooting the clocks. There is no indication when shooting them either. They dont disappear or make a noise of any kind. Would apprecaite some more details. Thanks
callofdutyrepo 8 Jul, 2020 @ 8:55pm 
For those wondering there is another clock in the same house as the one with the kitchen so 5 clocks total.
I'm not sure if all 5 need to be shot, but after shooting the 4 mentioned in the ee guide nothing happened. It was only after we found and shot the 5th clock it turned to nighttime.
Last edited by callofdutyrepo; 8 Jul, 2020 @ 9:51pm
Alfa  [developer] 8 Jul, 2020 @ 11:17pm 
There’s 4 hanging clocks in total that need to be shot, but there are more around the map which are not included - they make a distant thunder sound when shot but that can be hard to hear, so a new sound will be added in a future update :^)
EvangelThanos 9 Jul, 2020 @ 8:38am 
Here are the clocks I found,

1. In the boarded up window to the RIGHT in the kitchen if you are coming from spawn, once at the window I looked to the LEFT and saw the clock in the adjacent room,

2. In the house near the barricade on the street above the dresser

3. In Alfs Bar on the back wall

4. in the dilapidated house that connects the Widow's Wine area and the Double Tap Area behind some debris.
I shot all of these clocks and it did NOT progress the EE. Am i doing something wrong?

EDIT: Okay so i found the "fifth" clock, it is on the back wall of the zombie window room closest to Jug...

NEW ISSUE: on Step 15 when i try to interact with the radio in the power room, it does nothing, when I then activated the one on the street, it started making morse code sounds, so I though it was just an audio glitch on the power room radio. However, when i went to activate the third radio near spawn, it gave me an error beep.
Last edited by EvangelThanos; 9 Jul, 2020 @ 9:07am
Alfa  [developer] 9 Jul, 2020 @ 8:45am 
Originally posted by EvangelThanos:
Here are the clocks I found,

1. In the boarded up window to the RIGHT in the kitchen if you are coming from spawn, once at the window I looked to the LEFT and saw the clock in the adjacent room,

2. In the house near the barricade on the street above the dresser

3. In Alfs Bar on the back wall

4. in the dilapidated house that connects the Widow's Wine area and the Double Tap Area behind some debris.
I shot all of these clocks and it did NOT progress the EE. Am i doing something wrong?
Those are nearly correct! instead of the one in the street, the second clock is in the first house in the barricade of the hallway leading into the garden, by the blocked staircase - shoot them with the EE Weapon and you’ll hear some thunder (might want to shoot them twice just to make sure, it has to directly hit them) :^)
EvangelThanos 9 Jul, 2020 @ 9:27am 
Originally posted by AlfaTheseus:
Originally posted by EvangelThanos:
Here are the clocks I found,

1. In the boarded up window to the RIGHT in the kitchen if you are coming from spawn, once at the window I looked to the LEFT and saw the clock in the adjacent room,

2. In the house near the barricade on the street above the dresser

3. In Alfs Bar on the back wall

4. in the dilapidated house that connects the Widow's Wine area and the Double Tap Area behind some debris.
I shot all of these clocks and it did NOT progress the EE. Am i doing something wrong?
Those are nearly correct! instead of the one in the street, the second clock is in the first house in the barricade of the hallway leading into the garden, by the blocked staircase - shoot them with the EE Weapon and you’ll hear some thunder (might want to shoot them twice just to make sure, it has to directly hit them) :^)

I really must say, this has to be the most immersive map I have every played! GREAT MAP!
Coolfox549 9 Jul, 2020 @ 8:06pm 
♥♥♥♥♥♥♥♥♥ boss fight ive done in a while. ALl the hype up just for surviving more zombies in the end? You have a beautiful cutscene just to see my hard work of surviving 30+ rounds hoping to see a demonic boss at the end. unbelievable...
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