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Removed some leftover material files.
- SNPC's can now properly hold the M4 right, noticeable while a HGrunt holds one, Thanks Sentry.
- Fixed a spelling error.
- Fixed Male Security Guards Post-Disaster idle chatter/questions quotes
- Fixed Security Gaurd's Helmet/holster havng error shaders (Hopefully this is fix, need more info if this works for others) - This did not apply.
- New Zombie skin, Hazmat.
- Headcrab Zombies now gib.
- Merged BMCE models and textures.
- Textures fixed. (Thanks to Adam for fixing them, this is also on BMCE ragdolls)
- Added 2 new Headcrab Zombies (Security Guard, ZECU)
- Fixed all Hostile and Friendly behaviors.
- Reworked weapons, made the code a bit cleaner, and more up-to-date
— Reworked M9, Desert Eagle & M4 firing speed to be more adaptive.
— Fixed "Missing ERROR" gibs on Casual Scientist.
— Fixed "Missing" sound errors.
— Removed unnecessary textures that weren't in use.
— New Weapon selection for Gaurds, BM Exployees (357 revolver, BMS Revolver soon).
— Fixed M4's incorrect eject casing from Pistol to Rifle.
------ GNRL FIXES ------
— Spawnmenu reorganized (it was a huge mess)
— Weapon spawnmenu icons
— BMCE tab icons
------ NPCS ------
— (HECU) Soldiers will now scream in angoy when on fire instead of dying.
— (HECU) Soldiers will now scream when gibbed.
— (HECU) Soldiers will now say something when promted to follow/unfollow player.
— (HECU Gasmask) Fixed a typo in the sfx file stupid_player2.wav.
— Females: Added Investigation sounds
— Male Security Guards: Added investigation sounds
------ Big fixes ------
— New NPCS:
○ Fat Securty Guard (Otis)
○ Male Canteen Worker
— Removals:
○ Headcrab ZECU (removed for now)
○ Headcrab Security Guard (removed for now)
— New Weapons:
○ Black Mesa .357
○ 9MM Glock (edited version of "weapon_vj_glock17". This version has a cycle fire-rate patern instead of constant fire)
○ 9MM Machine Gun (MP5)
○ Standard Shotgun (BM Shotgun)
— Weapon Changes:
○ All weapons now have correct sync reloads
○ Desert Eagle: Renamed to .44 Desert Eagle, change clip size from 7 to 8. Edit fire rate to be slower. viewmodel changed from 85 to 74
○ M4: Renamed to M4 Grenaider, slightly increased ply firerate, change NPC fire rate patern
○ Spas-12: Changed viewmodel from 85 to 65, increased both Ply and NPC damange
- Fixed .357 Revolver and .44 Desert Eagle weapon force (Ragdoll force)
- Fixed missing gibs and fixed gib positions for Maintenance, Custodian, Engineer and Hazmat
- Fixed Disaster HECU Hostile SGT missing Fire and gib sounds