DayZ
Hacking Mod - Expansion
 This topic has been pinned, so it's probably important
DaemonForge  [developer] 21 Jul, 2020 @ 3:54pm
Bug Reports
Please place bug reports here


Known Issues:
- Code Lock model not showing on Gates (waiting for fix)
- In base building plus you will get the next dial and change dial option when looking at the door when its locked with empty hands
- If a Fence is built with admin hatchet and you don't attach a wire to make it a gate after restart you can't reattach a code lock
Last edited by DaemonForge; 23 Jul, 2020 @ 5:03pm
< >
Showing 1-13 of 13 comments
CheoCubes 23 Jul, 2020 @ 10:46pm 
I am getting a ton of these with all different tents but this is just one example.


!!! String CORRUPTED - FIX OnStoreLoad() !!!
Class: 'CarTent'
Entity id:2937510

Function: 'Read'
Stack trace:
ExpansionCLExpanded/scripts/4_World/entities\tentbase.c:214
DaemonForge  [developer] 24 Jul, 2020 @ 7:22am 
That is normal, as it fixing any existing tents to have the new values saved into the database next restart you shouldn't see those errors any more
Smexy 29 Jul, 2020 @ 10:22pm 
mod seems to be broken when you have "AllowCodeLocksOnTents": 0,
you close a door on a tent and it magically puts a codelock on it that cant be unlocked and its legit on every tent on server.
DaemonForge  [developer] 29 Jul, 2020 @ 11:09pm 
@Smexy Let me look into that
DaemonForge  [developer] 30 Jul, 2020 @ 8:02am 
@Smexy i can't reproduce this error on my test server? Can you use the ExpansionCarAdminKey to reset it? if does that work, I can just give you my script to reset all tents, and Ill incorporate that into my next update so it automatically runs when the server settings change to "AllowCodeLocksOnTents": 0,
Last edited by DaemonForge; 30 Jul, 2020 @ 8:04am
Smexy 2 Aug, 2020 @ 11:52pm 
yes can use ExpansionCarAdminKey to remove lock but when server restarts it happens again pretty werid maybe another mod causes issues with it
DaemonForge  [developer] 3 Aug, 2020 @ 12:02am 
@Smexy, Okay if that is the case, I wrap up testing with my updates and try and push the update as soon as possible (Latest End of Day Tuesday) It should fix the issue.
DaemonForge  [developer] 5 Aug, 2020 @ 7:57pm 
@Smexy the update was pushed it should fix your issue.
ZOMBIE 19 Aug, 2020 @ 11:11am 
The new update makes all expansion base construction desapear, all were vulnerable after the update of today. Just the white frames were apearin.
DaemonForge  [developer] 19 Aug, 2020 @ 11:17am 
@Astaroth yes working on a fix now reverted the changes to the mod
Arnošt Kvasinka 8 Sep, 2020 @ 8:13am 
Hey,

Getting this on 1.09:

CodeLock\scripts\4_world\entities\tentbase.c(15): Can't find variable 'cargo'

Is that a server thing or a thing of this mod that you need to fix, please? :)
DaemonForge  [developer] 8 Sep, 2020 @ 8:57am 
@Arnost Kvasinka Just make sure to update the mod this has been fixed
Barrier 13 Mar, 2021 @ 6:14pm 
@DeamonForge
We have lots of gamecrashs with that crashlog, in fights, at the trader, in the middle of a forest i dont know why.
would be nice if you have any fix for that

ScriptMembersNetSync::RegisterVariable - "m_Locked" - duplicite registration
Class: 'MediumTent'
Entity id:0

Function: 'TentBase'
Stack trace:
ExpansionCLExpanded/scripts/4_World/entities\itembase\tentbase.c:17
< >
Showing 1-13 of 13 comments
Per page: 1530 50