Stellaris

Stellaris

Ancient Cache of Technologies: Champion's Radiance
Nova Solarius  [developer] 14 Aug, 2020 @ 4:18am
What does this mod do?
What does it do? It lets you get nearly everything the playable OE has. Hell, it lets you get some stuff that the default playable OE DOESN'T get.

How does it work? Step one, you need to beat the OE. Step two, you need to become a Champion by finishing the special project. Step three, you need to wait a day. That will enable the mod's stuff. Once it's activated, you may start seeing new techs. These unlock the OE's things.

So what's new? Four fresh megastructures, along with buildable copies of another two. A new decision. A new terraforming option. Hey, I never claimed it was a lot of new stuff.

What's different? A few of the things that I thought should cost LE but didn't now cost LE. Mainly the FL reactor, the megastructures and the buildable Arkship (yes, really). I also buffed the ♥♥♥♥ out of the FL reactor because it wasn't strong enough to power a Herculean decked out in Flowing Light components.

What's not in? The OE's citadel. I tried to make it work but failed. May try again in the future. Couple other station things. I think that's about it.