Stellaris

Stellaris

Kurogane Expanded (New)
General_Nekko  [developer] 4 Aug, 2020 @ 4:00pm
BUG REPORTING
READ ME!!!!!
Known bugs
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1. Gateways (does this one still exist?)
2. XL weapons not in right place
Last edited by General_Nekko; 19 Nov, 2020 @ 6:46am
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Showing 1-15 of 71 comments
WolfwithGlasses 5 Aug, 2020 @ 8:25pm 
mhhh thanks for uploading this, sadly the mod does not take effect upon activation. It´s not available in the selection of ship types when you start a new game.
General_Nekko  [developer] 6 Aug, 2020 @ 6:32am 
@WolfwithGlasses, any other mods you use?
WolfwithGlasses 6 Aug, 2020 @ 7:01am 
Originally posted by General_Nekko:
@WolfwithGlasses, any other mods you use?
Oh never mind, the issue seems to be gone after the update.
General_Nekko  [developer] 6 Aug, 2020 @ 8:45am 
That's good, thank you for reporting it tho.
Tech Priest 6 Aug, 2020 @ 10:45pm 
Hi so the Transport Ship is Backwards for its model
Last edited by Tech Priest; 6 Aug, 2020 @ 10:46pm
Tech Priest 6 Aug, 2020 @ 10:46pm 
Dont know how many other ships are backwards with their model...Still only have corvettes
Devidose 7 Aug, 2020 @ 2:17am 
I'm unsure if this is a DLC issue, a bug, or something else but from the last version Paragon uploaded I remember seeing what looked like a custom graphic for the Gateways. Machine shipset seems to have this too, but whenever I build a new Gateway it uses the default design. Is this a misunderstanding on my part what the design is meant to be, or should this be something that is meant to be appearing?
General_Nekko  [developer] 7 Aug, 2020 @ 5:37am 
@Devidose - any other mods that you are using?
General_Nekko  [developer] 7 Aug, 2020 @ 5:56am 
@Antiqus - Transport ship fixed
Devidose 7 Aug, 2020 @ 6:54am 
Quite a few. What are the likely types that might affect the file the gate graphic is connected with?

Off the top of my head that relate to shipsets:

NSC2
Several other ship sets, some which do have custom gates but they also don't display correctly [Machine shipset for example doesn't seem to display correctly].

Unsure if any of the rest affect ship design, so while I expect them not to be connected to this issue if it's not an NSC2 thing then I can try listing the rest too, but a lot of that will likely be irrelevant.
General_Nekko  [developer] 7 Aug, 2020 @ 10:18am 
@Devidose - Ok thank you so much
@Antiqus - Thank you for the bug reporting
Doctor Verum 26 Sep, 2020 @ 10:20am 
It appears as if the Juggernaught ship does not have any base components - i.e. you cannot add the reactor, FTL drive, etc. to the ship. I would also ask the NSC2 mod about this but they no longer accept bug reports or comments and I am not about to join their dumbass discord server.
Doctor Verum 26 Sep, 2020 @ 10:24am 
Oh NVM this seems to be a general problem with the "Juggernaught" class being broken. I blame NSC2 for this one.
The X weapons are sticking out of the Juggernaut.
Doctor Verum 28 Sep, 2020 @ 4:06am 
Originally posted by 『TerritorialFire』:
The X weapons are sticking out of the Juggernaut.
I notices this too, I figure this is because the model is not set to hide the "gun" parts, and thus they display as the fallback culture (reptilian).
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