Project Zomboid

Project Zomboid

West Point Expansion
Kaldari 14 Aug, 2020 @ 10:01am
Are vehicles spawning correctly for everyone?
I started a sandbox game with no zombie spawns so I could have a look around. I noticed that there were no cars, at all, even though car spawn was set to 'high' (plenty in West Point).

Active mods are:
- Filibuster Rhymes used cars beta beta beta
- Crashed cars
- M113 APC
- West point expansion
- Vehicle additions

World versions is 165
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Showing 1-13 of 13 comments
ww2commander  [developer] 14 Aug, 2020 @ 3:33pm 
4 of those mods listed I either use or have seen other players successfully use in runs on the map.Exception being crashed cars, but not saying that's the reason.

There have been no issues with vehicle in general and I even posted a screenshot on the PZ Discord yesterday on the latest version (v1.2) with Fili's military truck spawning in Salt Ridge with an M16 in the trunk on one test run.

The APC mod also works as another player posted a screenshot of an M113 they found yesterday.

Are you running a new game, or is this an existing game that has loaded in unvisited cells as this might be the cause
Last edited by ww2commander; 14 Aug, 2020 @ 4:29pm
Kaldari 15 Aug, 2020 @ 2:12am 
It was a new game so I could explore the area without zombie interference

I've tried several new attempts, with various different settings and combinations of the listed mods to see if I could track down the conflict, but without success as yet.

Validating the files came up with four files being downloaded, but that didn't seem to fix the issue either.

Even when I use only the West Point Expansion with the cheat menu mod so I can move around in ghost mode doesn't help. For whatever reason, my game isn't spawning parked vehicles in the modified cells.
I did see several abandoned cars on the roads, however, so something is working


The run I was playing when I downloaded the West Point Expansion had the West Point Suburbs mod enabled. Since the two would obviously clash then I started a new game to have a quick look around the WPE.
I've yet to visit the WP suburbs area to see if it has vehicles (testing that next), but starting to wonder if the two are still conflicting, even though only one is ever enabled. Is that possible?


Edit: Had a look at the WP suburbs area, and even though vehicle spawn was set to 'high' it had none as well

Edit 2: Reinstalled Zomboid, and WP Expansion (version 1.3) but still no joy. No vehicles (with and without Used Car mod) are spawning for me in the expanded cells
Last edited by Kaldari; 15 Aug, 2020 @ 5:29am
ww2commander  [developer] 15 Aug, 2020 @ 6:14am 
I recommend establishing if vehicles spawn with just WPE and nothing else enabled. If that works, then try enabling just vehicle related mods one by one (keep cheat mod disabled). From there see how you go and so forth.

Divide and conquer is the only way to figure out which of your mods is causing the issue.

Also, based on what you mentioned, if the WP Suburbs mod is disabled, it shouldn't interfere in anyway.

I hope you get it working.
Last edited by ww2commander; 15 Aug, 2020 @ 6:15am
Kaldari 15 Aug, 2020 @ 6:58am 
Originally posted by ww2commander:
I hope you get it working.

Me too, it's a very well put together map.

No success though. With only WPE 1.3 enabled and vehicle spawn set to high (no zombies), there were no vehicles on the new areas
Last edited by Kaldari; 15 Aug, 2020 @ 6:59am
marty-mcfly 1 Dec, 2020 @ 9:31am 
Having the same issue, no parked cars spawning anywhere in new map content, only a few wrecks scattered around
ww2commander  [developer] 1 Dec, 2020 @ 12:15pm 
marty-mcfly - I play the map regularly (with mods myself) and vehicles spawn fine. I tested at time of this comment in case something changed and there was no issues spawning vehicles. If there are no mods activated except this one and you are still having issues, I would confirm vehicle spawn settings via sandbox mode. If that does not work then it may be an issue with your build (assuming you are using b41).

Try checking the integrity of the game files via steam library and also try re-installing the game with latest b41 patch.

Im also assuming you are running a new game and not adding the map to an old save which may might cause these types of issues.
Kaldari 2 Dec, 2020 @ 2:23am 
The problem is with the game build, not the mod.

When I was studying the console log I found that the game wasn't loading the mod's spawnpoints.lua file. West Point Expansion, Xonic's Mega Mall, Fort Knox, West Point Suburbs, and Camp Hill all had the same thing happen when I tested them (no other mod was active during each test).

Only the four vanilla spawn locations for the player were available, and vehicles were spawning as normal on the vanilla map cells. I assumed that vehicle and player spawn locations were contained in the same file
marty-mcfly 2 Dec, 2020 @ 10:27am 
So is this something i can fix on my end?

I'm running 41.47 game world version 175
ww2commander  [developer] 2 Dec, 2020 @ 3:11pm 
The issue seems to be localised to your version of the game, so I am out of suggestions and have just updated and tested v2.0 of the map again this morning without any vehicle spawning issues. You might want to try testing this issue on another map mod like Lake Ivy Township and see if the same issue happens. You might need to seek help in the tech section of the PZ forums if this issue is occurring across other map mods.
Kaldari 3 Dec, 2020 @ 2:59am 
Originally posted by marty-mcfly:
So is this something i can fix on my end?

I'm running 41.47 game world version 175

I don't know. At the time, I also tried verifying then re-installing PZ, with no success. I posted on the PZ forums with the console logs, but there wasn't any useful help.
marty-mcfly 8 Dec, 2020 @ 1:12am 
I just downloaded the Lake Ivy Township mod and am experiencing the same issue, no parked vehicles at all. Also is there spawn points for each new map location, I only have the standard four.
Yeah its weird, I deleted the game, reinstalled, even deleted my user data folder and the issue persists.
Last edited by marty-mcfly; 8 Dec, 2020 @ 1:13am
Kaldari 23 Jan, 2021 @ 6:39am 
I completely uninstalled/reinstalled Zomboid, and the same thing happened with the IWBUMS build. Mods which add spawnpoints don't have them listed at map start.

Switched to Build 40, and both Xonic's Mega Mall and WPE have spawnpoints available.
So whatever the problem is, it lies within the IWBUMS, and not the mods
Kaldari 9 Feb, 2021 @ 1:01pm 
Marty, where do you have zomboid installed? C: or D:?

Someone called Thalidor posted about a similar problem, and when s/he did some detective work they came across this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/comments/1911132112

If you scroll down to comments made by Praetextus they found a solution, and a possible cause, as they had their games installed on D:

Try it and see if it helps (I haven't checked yet myself)
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