Project Zomboid

Project Zomboid

Raven Сreek
DavidBlane  [developer] 17 Aug, 2020 @ 9:00am
Bugs...
Send bugs and errors here, and i will fix it
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Showing 1-15 of 180 comments
Comrade Shrimp 18 Aug, 2020 @ 12:48pm 
Many homes and offices with windows unable to be opened from the inside without furniture removal. Some are worse than others.
Karl0c 19 Aug, 2020 @ 3:51am 
it seems to me that there are too few zombies here, as if the city is marked as a forest
DavidBlane  [developer] 19 Aug, 2020 @ 6:22am 
Arkane Kannon - Hmm, some buildings and offices have bars on the windows (outside), maybe this is the problem?
Karl0c- City (especially in urban area)have maximum spawn of zombies that can be set in game, what population of zombies did you set in the settings in the sandbox? Or you about some special zone on map?
Mr.Hardcore (Banned) 20 Aug, 2020 @ 2:25am 
when loading a game with this mod, a red error message appears in the lower right corner.
DavidBlane  [developer] 20 Aug, 2020 @ 10:29am 
Mr.Hardcore- Yes, these are errors related to custom tiles / textures. Don’t worry, in the game it don’t cause problems
Mr.Hardcore (Banned) 20 Aug, 2020 @ 12:10pm 
Originally posted by DavidBlane:
Mr.Hardcore- Yes, these are errors related to custom tiles / textures. Don’t worry, in the game it don’t cause problems
Understend. Yet. I'm not sure that this is related to your city, since I have another Korean city, but when it rains and lightning flashes, messages pop up almost without interruption.
DavidBlane  [developer] 21 Aug, 2020 @ 5:00am 
Mr.Hardcore- I will check it, thanks for the feedback
Patryk [Raven] 25 Aug, 2020 @ 12:38pm 
Hey. I've already testes your mod. There is an issue with zombie spawning. Actullay this isnt working with all MAP-MODs. I've tried everythings. Seems to me, that's a 41.41 build version issue. Can you check it? I wish to play your map.
k9 25 Aug, 2020 @ 12:39pm 
I just wanted to check if my pc could handle the massive amount of zombies, and as karl0c says, there are too few zombies. I play with apocalypse setting spawn rate, got a car and drove arround some multi-story-buildings while constantly honking. there where only 30-50 zombies. thats less then westpoint for example.
maybe its an error on my side, dont know. got the same problem with the "S.Korea Downtown Sema" map
Last edited by k9; 25 Aug, 2020 @ 12:43pm
DavidBlane  [developer] 25 Aug, 2020 @ 1:44pm 
Hi all.

Patryk [Raven] - What exactly are the problems with spawning z?

madasa - apocalypse setting spawn rate - its just normal spawn. U need:
New game-Custom sandbox-Population (put Insane)- Advanced zombie options (put Population Multiplayer 4, Population Start Multiplayer - 4). Enjoy
k9 25 Aug, 2020 @ 1:47pm 
ah, I see, thx a lot =)

u should add that into the mod description imo!
Last edited by k9; 25 Aug, 2020 @ 1:49pm
Narrnika 31 Aug, 2020 @ 7:07am 
Mod doesn't visible in modlist, error after starting PZ (mod disabled, only loading). It looks like a typo in the directory name (no-ascii symbol):
ERROR: General, 1598882034637> java.nio.file.InvalidPathException: Malformed input or input contains unmappable characters: /home/narrnika/.steam/steam/steamapps/workshop/content/108600/2196102849/mods/Raven ??reek
DavidBlane  [developer] 31 Aug, 2020 @ 9:50am 
Narrnika - Привет. Это очень странно, похоже что только у тебя такая проблема, давно это появилось? Скачивал вручную или через стим? Какая версия?
Narrnika 31 Aug, 2020 @ 10:06am 
Появилось сегодня, но я и мод только сегодня поставил. Скачивал через стим, удалял и снова скачивал) Версия - 41.41.

Пощупал имя каталога "2196102849/mods/Raven Сreek" - у тебя там "С" русская, в отличие от содержимого mod.info

Глянул, что там дальше в логе пишет:
ERROR: General, 1598892799322> at sun.nio.fs.UnixPath.encode(UnixPath.java:147) ERROR: General, 1598892799322> at sun.nio.fs.UnixPath.<init>(UnixPath.java:71) ERROR: General, 1598892799322> at sun.nio.fs.UnixFileSystem.getPath(UnixFileSystem.java:281) ERROR: General, 1598892799322> at zombie.DebugFileWatcher.addDirectory(DebugFileWatcher.java:99) ERROR: General, 1598892799322> at zombie.ZomboidFileSystem.getAllModFoldersAux(ZomboidFileSystem.java:373) ERROR: General, 1598892799322> at zombie.ZomboidFileSystem.getAllModFolders(ZomboidFileSystem.java:410) ERROR: General, 1598892799323> at zombie.gameStates.ChooseGameInfo.getModDetails(ChooseGameInfo.java:175) ERROR: General, 1598892799323> at zombie.modding.ActiveMods.checkMissingMods(ActiveMods.java:219) ERROR: General, 1598892799323> at zombie.ZomboidFileSystem.loadMods(ZomboidFileSystem.java:584) ERROR: General, 1598892799323> at zombie.GameWindow.init(GameWindow.java:1041) ERROR: General, 1598892799323> at zombie.GameWindow.mainThreadInit(GameWindow.java:526) ERROR: General, 1598892799324> at zombie.GameWindow.mainThread(GameWindow.java:458) ERROR: General, 1598892799324> at java.lang.Thread.run(Thread.java:748)

Вероятно, на винде движок более лоялен к адресам и пропускает это, а на линуксе начинает ругаться.

Лично мне не критично - я просто модменеджер пилю, вот и накачал кучу всякого для тестов, но вообще в такие адреса нестандартные символы пихать - такая себе идея;) Многие проги ругаются, в том числе и на винде.
DavidBlane  [developer] 31 Aug, 2020 @ 10:16am 
Narrnika - Спасибо, я исправил. Я знаю что ругаются, но пропустил как то это.
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