Europa Universalis IV

Europa Universalis IV

[1.19] Bear Dynasty
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Femboy Nermal  [Entwickler] 22. Jan. 2014 um 21:12
BUGS/TROUBLESHOOTING
If you have any problems with the mod, please post them here.

Before you post anything, make sure the problem isn't caused by conflicting mods, e.g. (Extended Timeline + Bear Dynasty) or an outdated Bear Dynasty version.


Known Bugs:
Recent patches have added in new religions, which have messed up the mod religion icons.
Fixable
Zuletzt bearbeitet von Femboy Nermal; 8. Juni 2014 um 18:45
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Beiträge 114 von 14
panadas wont attack when marole is to high?
Femboy Nermal  [Entwickler] 23. Jan. 2014 um 16:20 
@striker88
Could you elaborate? The game by default forces all units to be immobile if their morale is less than 0.5.

EDIT: Misread your post.
I'm not sure what would seem to cause that problem for you. Can you specify? Are you talking about sieges or land battles or something else?
Zuletzt bearbeitet von Femboy Nermal; 23. Jan. 2014 um 17:43
Femboy Nermal  [Entwickler] 27. Jan. 2014 um 13:57 
Could you show me a screenshot? That problem doesn't seem right, my mod doesn't touch that area of the interface.
Zuletzt bearbeitet von Femboy Nermal; 27. Jan. 2014 um 21:13
I noticed that when looking at diplomatic decisions, the pandas are referred to as, "Jan Mayern" instead of, "Pandan(?)" or something like that.
Wait, it seemed to change to, "Panda" after I played for a few months. Weird.
Femboy Nermal  [Entwickler] 28. Jan. 2014 um 22:02 
That's strange, but I'll take a look into the localisation files soon to see if I missed anything.
Femboy Nermal  [Entwickler] 28. Jan. 2014 um 22:07 
Oh, looks like I actually did miss a spot. Fixed now, thanks for the catch.
There is no religion icon when you click on provinces,but you can still see it though the Diplomacy and Religion Tab.
Zuletzt bearbeitet von Bill Nye the Russian Spy; 15. Feb. 2014 um 18:32
Femboy Nermal  [Entwickler] 15. Feb. 2014 um 19:11 
Yeah, that's a known problem for the Jan Mayen religion, spent half an hour trying to fix it, and it ends up breaking everything else in the mod. I'll try to look at the problem again later.
can u make it compatible with extended timeline (51-9999) all of a sudden in the time line when theres USA Jan Mayen gets disapeared when denmark takes greenland and during in the 19 century or 20th century (EX 1962) Qing gets into where panda was when China turns into China
Zuletzt bearbeitet von ZOOMER IN THE SOUTH; 12. Mai 2014 um 17:12
Femboy Nermal  [Entwickler] 12. Mai 2014 um 21:05 
I could, but I have a lot of work on my plate right now and making it fully compatible with Extended Timeline is going to take me a while, not to mention I'd have to upload a separate patch to the workshop system, along with balancing all of the tech to make sure it doesn't end up being too weak or too overpowered and possibly tons of other compatibility stuff. Maybe I'll be able to make one, but unfortunately I'm not exactly in the best situation where I can without giving up my studies and social life for some time.

If you're up to it, you could always create a patch for it by yourself; it shouldn't be hard to tinker around with the files, it'd just be a time-consuming.
Not to sound rude, but why are there human units fighting for bears? I remember when these nations had OP units. Good times.
Femboy Nermal  [Entwickler] 29. Jan. 2017 um 14:14 
Recent patches for EU4 have borked the custom units (but fortunately not the bear unit gfx). I did not have the time to redo the units, so I had to temporarily scrap that option so I could make the mod work in the newer versions.
Zuletzt bearbeitet von Femboy Nermal; 29. Jan. 2017 um 14:18
Oh. Ok. Thanks anyway for uptates and stuff.
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Beiträge 114 von 14
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