Europa Universalis IV

Europa Universalis IV

[1.19] Bear Dynasty
 Ten wątek został przypięty, więc pewnie jest ważny
Femboy Nermal  [producent] 22 stycznia 2014 o 21:12
BUGS/TROUBLESHOOTING
If you have any problems with the mod, please post them here.

Before you post anything, make sure the problem isn't caused by conflicting mods, e.g. (Extended Timeline + Bear Dynasty) or an outdated Bear Dynasty version.


Known Bugs:
Recent patches have added in new religions, which have messed up the mod religion icons.
Fixable
Ostatnio edytowany przez: Femboy Nermal; 8 czerwca 2014 o 18:45
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Murder-H0BO 23 stycznia 2014 o 6:53 
panadas wont attack when marole is to high?
Femboy Nermal  [producent] 23 stycznia 2014 o 16:20 
@striker88
Could you elaborate? The game by default forces all units to be immobile if their morale is less than 0.5.

EDIT: Misread your post.
I'm not sure what would seem to cause that problem for you. Can you specify? Are you talking about sieges or land battles or something else?
Ostatnio edytowany przez: Femboy Nermal; 23 stycznia 2014 o 17:43
Femboy Nermal  [producent] 27 stycznia 2014 o 13:57 
Could you show me a screenshot? That problem doesn't seem right, my mod doesn't touch that area of the interface.
Ostatnio edytowany przez: Femboy Nermal; 27 stycznia 2014 o 21:13
Beautiful Blond 28 stycznia 2014 o 21:50 
I noticed that when looking at diplomatic decisions, the pandas are referred to as, "Jan Mayern" instead of, "Pandan(?)" or something like that.
Beautiful Blond 28 stycznia 2014 o 21:59 
Wait, it seemed to change to, "Panda" after I played for a few months. Weird.
Femboy Nermal  [producent] 28 stycznia 2014 o 22:02 
That's strange, but I'll take a look into the localisation files soon to see if I missed anything.
Femboy Nermal  [producent] 28 stycznia 2014 o 22:07 
Oh, looks like I actually did miss a spot. Fixed now, thanks for the catch.
There is no religion icon when you click on provinces,but you can still see it though the Diplomacy and Religion Tab.
Ostatnio edytowany przez: Bill Nye the Russian Spy; 15 lutego 2014 o 18:32
Femboy Nermal  [producent] 15 lutego 2014 o 19:11 
Yeah, that's a known problem for the Jan Mayen religion, spent half an hour trying to fix it, and it ends up breaking everything else in the mod. I'll try to look at the problem again later.
can u make it compatible with extended timeline (51-9999) all of a sudden in the time line when theres USA Jan Mayen gets disapeared when denmark takes greenland and during in the 19 century or 20th century (EX 1962) Qing gets into where panda was when China turns into China
Ostatnio edytowany przez: ZOOMER IN THE SOUTH; 12 maja 2014 o 17:12
Femboy Nermal  [producent] 12 maja 2014 o 21:05 
I could, but I have a lot of work on my plate right now and making it fully compatible with Extended Timeline is going to take me a while, not to mention I'd have to upload a separate patch to the workshop system, along with balancing all of the tech to make sure it doesn't end up being too weak or too overpowered and possibly tons of other compatibility stuff. Maybe I'll be able to make one, but unfortunately I'm not exactly in the best situation where I can without giving up my studies and social life for some time.

If you're up to it, you could always create a patch for it by yourself; it shouldn't be hard to tinker around with the files, it'd just be a time-consuming.
Not to sound rude, but why are there human units fighting for bears? I remember when these nations had OP units. Good times.
Femboy Nermal  [producent] 29 stycznia 2017 o 14:14 
Recent patches for EU4 have borked the custom units (but fortunately not the bear unit gfx). I did not have the time to redo the units, so I had to temporarily scrap that option so I could make the mod work in the newer versions.
Ostatnio edytowany przez: Femboy Nermal; 29 stycznia 2017 o 14:18
Oh. Ok. Thanks anyway for uptates and stuff.
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