Caves of Qud

Caves of Qud

WM Extended Mutations [Stable Edition]
Tyrir 31 Dec, 2024 @ 1:12am
Conversations.xml issues
I created a fresh game, walked up to a few glowpads, and one was able to speak and had a new conversation option, which comes from Conversations.xml:

<conversation ID="BEspokenTree" Inherits="Plants"> <choice GotoID="StartTreeTalkLogic"> <!-- slapping a choice under a conversation directly will put that choice on any start node --> <text>Speak the Dendrid Tongue?</text> <part Name="DendridSpeakers" /> </choice>

When I selected the "Speak the Dendrid Tongue?" option, I got the following error in Player.log and the stacktrace in the screenshot indicating "StartTreeTalkLogic" is an invalid ID.

ERROR - Invalid target: 'StartTreeTalkLogic', [Plants.Start.StartTreeTalkLogicChoice]

Here is the stacktrace:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3396715646
Last edited by Tyrir; 31 Dec, 2024 @ 1:19am
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Winged_Monotone  [developer] 31 Dec, 2024 @ 7:11pm 
This is an issue that I honestly can't really fix at the moment, the only way to add the commands for Dendrovoxy to work is to add it too every unit in the game on load in Conversations.XML, they can't be hotloaded into an already active game. so the command appears, but you need Dendrovoxy to actually make use of it.
Last edited by Winged_Monotone; 31 Dec, 2024 @ 7:12pm
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