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Like a bleed effect from hemorraging or a slow... It wouldn't be a sidegrade to anything but would add a neat gimmick into heavy's arsenal.
10+ Recharge, 100 HP instantly on use
50-50 chance that you'll get bleeding for 7 seconds
Eating this... thing... gives you a random effect:
+ Maximum health + 100 overheal, decays over time.
+ Mini crits for 10 seconds.
+ +25% Movement speed for 10 seconds.
+ +25% Fire rate for 10 seconds.
- Drains maximum health to 50, Restores over time.
- Deal 50% less damage for 10 seconds.
- -25% Movement speed for 10 seconds.
- -25% Fire rate for 10 seconds.
Acts as a small medkit for teammates (and enemies)
Requires 30 seconds to recharge.
No random critical bites.
Gives a damage resistance/vulnerability for 10 - 60 seconds from -50% damage taken - +50% damage taken. (Damage resistance/vulnerability is shown on Heavy's HUD and above their head)
- Cannot be restocked by resupply cabinet
- 45 second recharge time