Project Zomboid

Project Zomboid

Bow and Arrow
Texaliuz 30 Nov, 2023 @ 7:54am
Translation of "Bow and Arrow"
I kindly request that you please add this Spanish translation to your mod. Thank you very much.

All files must be encoded in "ANSI" without exception, as otherwise, the game will not read them correctly.

The following files should be placed in folders within "Shared" named "Translate" and "ES," making it appear as follows: "\shared\Translate\ES".

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IG_UI_ES.txt
IG_UI_ES = { IGUI_perks_Archery = "Arquería", IGUI_MBA_recipe_AddArrowHead = "Añadir punta de flecha", IGUI_MBA_recipe_AddFletchings = "Añadir plumas de flecha", IGUI_MBA_recipe_RemoveArrowHead = "Quitar punta de flecha", IGUI_MBA_recipe_RemoveFletchings = "Quitar plumas de flecha", IGUI_MBA_arrow_unfletched = "Flecha (Sin plumas)", IGUI_MBA_arrow_headless = "Flecha (Sin punta)", IGUI_MBA_arrow = "Flecha", IGUI_MBA_fluflu = " (Flu-flu)", IGUI_MBA_snap_into_twigs = "Hacer ramitas", }

ItemName_ES.txt
ItemName_ES = { ItemName_Base.MandelaArrowWoodDucttapeTargetAttachment = "Flecha", ItemName_Base.MandelaArrowWoodDucttapeIronTapedAttachment = "Flecha", ItemName_Base.MandelaArrowWoodDucttapeIronAttachment = "Flecha", ItemName_MandelaBowAndArrow.MandelaAttachmentShaftWood = "Vara de Flecha de Madera (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaAttachmentHeadFlint = "Punta de Flecha de Sílex (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaAttachmentHeadIron = "Punta de Flecha de Hierro (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaAttachmentHeadIronTaped = "Punta de Flecha de Hierro con Cinta (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaAttachmentFletchingsDucttape = "Plumas de Cinta Adhesiva (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaAttachmentFletchingsDucttapeFluFlu = "Plumas FluFlu de Cinta Adhesiva (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaArrowBlank = "Blanco de Flecha (No deberías ver esto)", ItemName_MandelaBowAndArrow.MandelaBowWoodLong = "Arco Largo", ItemName_MandelaBowAndArrow.MandelaBowWoodLongUnstrung = "Arco Largo (Sin Tensar)", ItemName_MandelaBowAndArrow.MandelaArrowHeadFlint = "Punta de Flecha de Sílex", ItemName_MandelaBowAndArrow.MandelaArrowHeadIron2 = "Punta de Flecha de Hierro", ItemName_MandelaBowAndArrow.MandelaBowStave2 = "Mango de Arco Compuesto", ItemName_MandelaBowAndArrow.MandelaBowString2 = "Cuerda de Arco", ItemName_MandelaBowAndArrow.MandelaFletchingsDuctTape = "Plumas de Plástico", ItemName_MandelaBowAndArrow.MandelaFletchingsDuctTapeFluFlu = "Plumas de Plástico (Grandes)", ItemName_MandelaBowAndArrow.MBAArrowShaftWood = "Vara de Flecha", ItemName_MandelaBowAndArrow.CompoundBowScorpion = "Arco Compuesto", ItemName_Base.MandelaArrowWoodDucttapeIron = "Flecha", ItemName_Base.MandelaArrowWoodDucttapeIronTaped = "Flecha (Con Cinta)", ItemName_Base.MandelaBow = "Arco", ItemName_Base.MandelaBowUnstrung = "Arco (Sin Tensar)", ItemName_Base.MandelaArrowBundle = "Paquete de Flechas", ItemName_Base.MandelaArrowShaft = "Vara de Flecha", ItemName_Base.MandelaBowStave = "Mango de Arco", ItemName_Base.MandelaBowString = "Cuerda de Arco", ItemName_Base.MandelaFletchings = "Plumas", ItemName_Base.MandelaArrowHeadIron = "Punta de Flecha de Hierro", ItemName_Base.MandelaArrowHeadTarget = "Punta de Flecha para Blanco", ItemName_Base.MBAQuiver = "Carcaj" }

Recipes_ES.txt
Recipes_ES = { Recipe_Make_Arrow_Shaft = "Crear Vara de Flecha", Recipe_Make_Bow = "Crear Mango de Arco", Recipe_Make_Bow_String = "Crear Cuerda de Arco", Recipe_Make_Fletchings_Ten = "Crear Plumas de Flecha (Diez unidades)", Recipe_Make_Flint_Arrowhead = "Crear Punta de Flecha de Sílex", Recipe_Make_Iron_Arrowhead_1 = "Crear Punta de Flecha de Hierro (Opción 1)", Recipe_Make_Iron_Arrowhead_2 = "Crear Punta de Flecha de Hierro (Opción 2)", Recipe_Make_Iron_Arrowhead_3 = "Crear Punta de Flecha de Hierro (Opción 3)", Recipe_Make_FluFlu_Fletchings_Four = "Crear Plumas Grandes (Cuatro unidades)", #no se que son# Recipe_Make_Fletchings_Two = "1 - queso", Recipe_Make_Arrow = " - queso", Recipe_Reclaim_Arrowhead_from_Arrow = "2 - queso", Recipe_Take_Arrow_Apart = "3 - queso", Recipe_Tape_Arrowhead_to_side_of_Arrow_Shaft = "4 - queso", Recipe_Unbundle_Arrows = "5 - queso", Recipe_Unstring_Bow = "6 - queso", Recipe_String_Bow = "7 - queso", }

ContextMenu_ES.txt
ContextMenu_ES = { ContextMenu_MBA_Put_On_Arrow = "Colocar %1 en %2", ContextMenu_MBA_Remove_Arrowhead = "Quitar punta de flecha", ContextMenu_MBA_Remove_Fletchings = "Quitar plumas de la flecha", ContextMenu_MBA_Make_Bow = "Crear arco", ContextMenu_MBA_snap_into_twigs = "Hacer ramitas", }

Tooltip_ES.txt
Tooltip_ES = { -- Descripciones de objetos Tooltip_MBA_Bow_Stave = "Este madero aún no es un arco.<br>Debe ser tallado un poco más.<br>Está en el menú de clic derecho.", Tooltip_MBA_Old_Shaft = "No se puede utilizar para hacer flechas. El mod<br>ha cambiado y ahora se utilizan diferentes varillas de flecha.", Tooltip_MBA_Increases_Accuracy = "Aumenta la precisión.", Tooltip_MBA_FluFlu = "Reduce el alcance.<br>Aumenta la precisión en la misma medida que las plumas normales.", Tooltip_MBA_Modular_Arrow = "Ensamblaje y desmontaje en el menú de clic derecho.", Tooltip_MBA_Halves_Innacuracy = "Aumenta la precisión." }

UI_ES.txt
UI_ES = { UI_trait_archer = "Arquero", UI_trait_archerdesc = "Comienza con arco y flechas.<br>+3 en habilidades de arquería", UI_MBA_Progress = "Progreso", }
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Showing 1-4 of 4 comments
Gluten the Sensitive  [developer] 1 Jan, 2024 @ 12:44pm 
(Adding these a little over a month later)
Texaliuz 1 Jan, 2024 @ 1:35pm 
Originally posted by Gluten the Sensitive:
(Adding these a little over a month later)
ajajjajaj gracias
xBuLLeTx 22 Feb, 2024 @ 8:34am 
encodings=>Cyrillic=>windows-1251

IG_UI_RU = {
IGUI_perks_Archery = "Стрельба из лука",
IGUI_MBA_recipe_AddArrowHead = "Добавить наконечник стрелы",
IGUI_MBA_recipe_AddFletchings = "Добавить оперение",
IGUI_MBA_recipe_RemoveArrowHead = "Убрать наконечник стрелы",
IGUI_MBA_recipe_RemoveFletchings = "Убрать оперение",
IGUI_MBA_arrow_unfletched = "Стрела (Без оперения)",
IGUI_MBA_arrow_headless = "Стрела (Без наконечника)",
IGUI_MBA_arrow = "Стрела",
IGUI_MBA_fluflu = "Добавить оперение(Большое)",
IGUI_MBA_snap_into_twigs = "Сделать веточки",
}


ItemName_RU = {
ItemName_Base.MandelaArrowWoodDucttapeTargetAttachment = "Стрела",
ItemName_Base.MandelaArrowWoodDucttapeIronTapedAttachment = "Стрела",
ItemName_Base.MandelaArrowWoodDucttapeIronAttachment = "Стрела",

ItemName_MandelaBowAndArrow.MandelaAttachmentShaftWood = "Деревянная стрела",
ItemName_MandelaBowAndArrow.MandelaAttachmentHeadFlint = "Кремниевый наконечник",
ItemName_MandelaBowAndArrow.MandelaAttachmentHeadIron = "Железный наконечник",
ItemName_MandelaBowAndArrow.MandelaAttachmentHeadIronTaped = "Железный наконечник (Приклеенный)",
ItemName_MandelaBowAndArrow.MandelaAttachmentFletchingsDucttape = "Оперение",
ItemName_MandelaBowAndArrow.MandelaAttachmentFletchingsDucttapeFluFlu = "Оперение (Большое)",
ItemName_MandelaBowAndArrow.MandelaArrowBlank = "Пустая стрела",
ItemName_MandelaBowAndArrow.MandelaBowWoodLong = "Длинный лук",
ItemName_MandelaBowAndArrow.MandelaBowWoodLongUnstrung = "Длинный лук (Без тетевы)",
ItemName_MandelaBowAndArrow.MandelaArrowHeadFlint = "Кремниевый наконечник",
ItemName_MandelaBowAndArrow.MandelaArrowHeadIron2 = "Железный наконечник",
ItemName_MandelaBowAndArrow.MandelaBowStave2 = "Древко лука",
ItemName_MandelaBowAndArrow.MandelaBowString2 = "Тетева",
ItemName_MandelaBowAndArrow.MandelaFletchingsDuctTape = "Пластиковое оперение",
ItemName_MandelaBowAndArrow.MandelaFletchingsDuctTapeFluFlu = "Пластиковое оперение (Большое)",

ItemName_MandelaBowAndArrow.MBAArrowShaftWood = "Древко стрелы деревянное",
ItemName_MandelaBowAndArrow.CompoundBowScorpion = "Блочный лук Скорпион",

ItemName_Base.MandelaArrowWoodDucttapeIron = "Стрела",
ItemName_Base.MandelaArrowWoodDucttapeIronTaped = "Стрела (Приклеенный наконечник)",

ItemName_Base.MandelaBow = "Лук",
ItemName_Base.MandelaBowUnstrung = "Лук (Без тетевы)",
ItemName_Base.MandelaArrowBundle = "Связка стрел",
ItemName_Base.MandelaArrowShaft = "Древко стрелы",
ItemName_Base.MandelaBowStave = "Древко лука",
ItemName_Base.MandelaBowString = "Тетева",
ItemName_Base.MandelaFletchings = "Оперение",
ItemName_Base.MandelaArrowHeadIron = "Железный наконечник",
ItemName_Base.MandelaArrowHeadTarget = "Учебный наконечник",

ItemName_Base.MBAQuiver = "Колчан"
}


Recipe_RU = {
Recipe_Make_Arrow_Shaft = "Создать древко стрелы",
Recipe_Make_Bow = "Создать лук",
Recipe_Make_Bow_String = "Создать тетеву",
Recipe_Make_Fletchings_Ten = "Создать оперение (10)",
Recipe_Make_Flint_Arrowhead = "Создать кремниевый наконечник",
Recipe_Make_Iron_Arrowhead_1 = "Создать железный наконечник (Вариант 1)",
Recipe_Make_Iron_Arrowhead_2 = "Создать железный наконечник (Вариант 2)",
Recipe_Make_Iron_Arrowhead_3 = "Создать железный наконечник (Вариант 3)",
Recipe_Make_FluFlu_Fletchings_Four = "Создать большое оперение(4)",

#no se que son#
Recipe_Make_Fletchings_Two = "Создать оперение (2)",
Recipe_Make_Arrow = "Создать стрелу",
Recipe_Reclaim_Arrowhead_from_Arrow = "Убрать наконечник стрелы",
Recipe_Take_Arrow_Apart = "Разобрать стрелу на составляющие",
Recipe_Tape_Arrowhead_to_side_of_Arrow_Shaft = "Приклеить наконечник к древку",
Recipe_Unbundle_Arrows = "Распаковать стрелы",
Recipe_Unstring_Bow = "Лук без тетевы",
Recipe_String_Bow = "Тетева",
}


UI_RU = {
UI_trait_archer = "Лучник",
UI_trait_archerdesc = "Все начинается с лука и стрел.<br>+2 к навыкам стрельбы из лука",
UI_MBA_Progress = "Прогресс",
}


ContextMenu_RU = {
ContextMenu_MBA_Put_On_Arrow = "Добавить часть стрелы",
ContextMenu_MBA_Remove_Arrowhead = "Убрать наконечник",
ContextMenu_MBA_Remove_Fletchings = "Убрать оперение",
ContextMenu_MBA_Make_Bow = "Сделать лук",
ContextMenu_MBA_snap_into_twigs = "Сделать веточки",
}


Tooltip_RU = {
-- Описание объектов
Tooltip_MBA_Bow_Stave = "Этот кусок дерева далёк от лука.<br>Его нужно обработать еще немного.<br>Находится в меню, вызываемом правой кнопкой мыши.",
Tooltip_MBA_Old_Shaft = "Его нельзя использовать для изготовления стрел. Мод<br>изменился, и теперь используются разные древка стрел.",
Tooltip_MBA_Increases_Accuracy = "Повышает точность",
Tooltip_MBA_FluFlu = "Уменьшает дальность.<br>Повышает точность в той же степени, что и обычное оперение.",
Tooltip_MBA_Modular_Arrow = "Сборка и разборка в меню, вызываемом правой кнопкой мыши.",
Tooltip_MBA_Halves_Innacuracy = "Повышает точность."
}
ContextMenu_CH = {
ContextMenu_MBA_Put_On_Arrow = "將 %1 放上 %2",
ContextMenu_MBA_Remove_Arrowhead = "移除箭頭",
ContextMenu_MBA_Remove_Fletchings = "移除箭羽",
ContextMenu_MBA_Make_Bow = "製作弓",
ContextMenu_MBA_snap_into_twigs = "折成小枝",
}

IGUI_CH = {
IGUI_perks_Archery = "射箭",
IGUI_MBA_recipe_AddArrowHead = "添加箭頭",
IGUI_MBA_recipe_AddFletchings = "添加箭羽",
IGUI_MBA_recipe_RemoveArrowHead = "移除箭頭",
IGUI_MBA_recipe_RemoveFletchings = "移除箭羽",
IGUI_MBA_arrow_unfletched = "箭(無箭羽)",
IGUI_MBA_arrow_headless = "箭(無箭頭)",
IGUI_MBA_arrow = "箭",
IGUI_MBA_fluflu = " (Flu-flu)",
IGUI_MBA_snap_into_twigs = "折成小枝",
IGUI_MBA_arrow_shaft_of_wood = "木製箭桿",
}

Recipes_CH = {
Recipe_Make_Fletchings_Ten = "製作箭羽",
Recipe_Make_Fletchings_Two = "製作箭羽",
Recipe_Make_Iron Arrowhead_1 = "製作鐵箭頭",
Recipe_Make_Iron Arrowhead_2 = "製作鐵箭頭",
Recipe_Make_Iron Arrowhead_3 = "製作鐵箭頭",
Recipe_Make_FluFlu_Fletchings_Four = "製作大型箭羽",
}


Tooltip_CH = {
-- Item tooltip
Tooltip_MBA_Bow_Stave = "這根木棍還不是弓。<br>它需要再雕刻一下。<br>它在右鍵菜單中。",
Tooltip_MBA_Old_Shaft = "無法用來製作箭矢。<br>這個模組已經更改,<br>現在使用不同的箭桿。",
Tooltip_MBA_Increases_Accuracy = "提高準確性.",
Tooltip_MBA_FluFlu = "減少射程。<br>提高與普通箭羽相同的準確性。",
Tooltip_MBA_Modular_Arrow = "在右鍵選單中進行組裝和拆卸",
}


UI_CH = {
UI_trait_archer = "弓箭手",
UI_trait_archerdesc = "出身自帶弓和箭。<br>+2 射箭技能",
UI_MBA_Progress = "進度",
}
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