Project Zomboid

Project Zomboid

Bow and Arrow
Constant error between mods
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@50558c3
function: render -- file: ISToolTipInv.lua line # 78 | Vanilla
function: AZ_Chainsaw_render -- file: AZ_Chainsaw_tooltip.lua line # 27 | MOD: Authentic Z
function: render -- file: KATTAJ1_TooltipFixer.lua line # 13 | MOD: KATTAJ1 Clothes Core
function: render -- file: Skill Recovery Journal Tooltip.lua line # 297 | MOD: Skill Recovery Journal
function: render -- file: ToolTipInvOverride.lua line # 120 | MOD: Dynamic Backpack Upgrades (B41)
function: render -- file: zNATT_Tooltip.lua line # 43 | MOD: Noir's Attachments
function: render -- file: MandelaBowAndArrowClient.lua line # 1281 | MOD: Bow and Arrow


This is a bug I saw with the errorMagnifier mod
< >
Showing 1-4 of 4 comments
Gluten the Sensitive  [developer] 11 Feb @ 12:50pm 
An error chain involving six mods, where the Bow and Arrow one is on the line where it simply says "original_render(self);" :steamsad:
My guess is probably the error is somewhere else, somewhere higher in the chain. Bow and Arrow is simply saying that it does not need to customise the tooltip, and calling the original function the game already had, which itself has perhaps been hooked five times already. Hmm, I'll check line 78 of ISToolTipInv.Lua. It's "self.item:DoTooltip(self.tooltip);". So vaguely, something, somewhere is the problem.
Sideroht 12 Feb @ 9:37pm 
I started getting spammed with errors when I shot an arrow and got a message, like when the character talks in the chat and... sorry for playing with a lot of mods :'c
Sideroht 12 Feb @ 9:38pm 
I don't know if the arrow disappeared when I shot... if the zombie died or not, but it was when I shot (I couldn't see it properly because I was in a horde)
Gluten the Sensitive  [developer] 22 Mar @ 4:46pm 
o
< >
Showing 1-4 of 4 comments
Per page: 1530 50