RimWorld

RimWorld

Prostheses+ [1.2]
Cybranian  [developer] 29 Aug, 2020 @ 2:08am
Gameplay Questions / Вопросы по геймплею
Here you can ask a question you are interested in regarding the gameplay and work of mod items.

Здесь вы можете задать интересующий вас вопрос, касательно геймплея и работы предметов мода.
Last edited by Cybranian; 31 Aug, 2020 @ 4:19am
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Showing 1-15 of 19 comments
DualDestry 2 Sep, 2020 @ 3:49am 
What makes yours so different from the expanded prosthetics mod?
Cybranian  [developer] 2 Sep, 2020 @ 4:21am 
@DualDestry

I don't know this mod. But apparently my mod is different in quantity. Also, many prostheses have their own characteristics and modifications. This has especially affected cybernetic prostheses, which are quite narrowly focused.
Drago Duval 27 Oct, 2020 @ 5:32pm 
Is this compatible with EPOE ? This mod is tempting to me, but i dont want any problem with EPOE.
Cybranian  [developer] 27 Oct, 2020 @ 5:56pm 
Originally posted by Drago Duval:
Is this compatible with EPOE ? This mod is tempting to me, but i dont want any problem with EPOE.
Yes, it is fully EPOE compliant. There is no problem with the test results of thousands of people.
DragonBoi 8 Dec, 2020 @ 7:12am 
Is this compatible with Combat Extended in regards to the combat pieces or compatible with Prosthetic Combat Framework/Prosthetic Combat Revived?
Cybranian  [developer] 8 Dec, 2020 @ 3:50pm 
Originally posted by § H † R DragonBoi:
Is this compatible with Combat Extended in regards to the combat pieces or compatible with Prosthetic Combat Framework/Prosthetic Combat Revived?
I don't know if this is CE compliant. With other mods for prostheses - definitely.
Is this compatible with A Dog Said? I'd assume so, but it's best to make sure.
Cybranian  [developer] 13 Dec, 2020 @ 12:24am 
Originally posted by fake h:
Is this compatible with A Dog Said? I'd assume so, but it's best to make sure.
These are just prostheses. I don't have animal prostheses, but other prosthetic mods shouldn't conflict with my mod.
Zoe, the Bad Wolf 28 Dec, 2020 @ 11:15am 
Do your prosthesis retain finger slots/etc? For intance, if a pawn has a mechanical arm can he still equip gloves/rings?
Cybranian  [developer] 28 Dec, 2020 @ 2:35pm 
According to the mechanics of the game, a prosthetic arm removes all body parts that follow this arm. That is, fingers and hands are removed and replaced with an entire arm prosthesis. Tell me which mod implements what you say, I'll take a look and maybe I'll figure it out.

Originally posted by Zoe, the Bad Wolf:
Do your prosthesis retain finger slots/etc? For intance, if a pawn has a mechanical arm can he still equip gloves/rings?
Last edited by Cybranian; 28 Dec, 2020 @ 2:36pm
Zoe, the Bad Wolf 28 Dec, 2020 @ 10:42pm 
Here are some examples:

Vanilla Apparel Expanded - Adds Gloves, Boots, etc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1814987817


Jewelry - Which adds rings, bracelents, etc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2020964421

Rimworld of Magic - Which adds rings.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1201382956

As a matter of fact, EPOE has a mod that solves this problem:

Prosthetic No Missing Body Parts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2103563425

I am just not sure it works with your mod.
Cybranian  [developer] 28 Dec, 2020 @ 11:31pm 
Originally posted by Zoe, the Bad Wolf:
Here are some examples:

Vanilla Apparel Expanded - Adds Gloves, Boots, etc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1814987817


Jewelry - Which adds rings, bracelents, etc.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2020964421

Rimworld of Magic - Which adds rings.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1201382956

As a matter of fact, EPOE has a mod that solves this problem:

Prosthetic No Missing Body Parts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2103563425

I am just not sure it works with your mod.

I think I can't fix it. Knowledge of C # is required.
Zoe, the Bad Wolf 29 Dec, 2020 @ 8:15am 
I see. :)
Thanks for the replies, though. I really like your take on the prosthetics. :)
ASS 4 Mar, 2021 @ 2:18pm 
мажу ли мазать наже начатую игру?
is it save compatible?
Cybranian  [developer] 4 Mar, 2021 @ 2:41pm 
Originally posted by The_One who absorbs:
мажу ли мазать наже начатую игру?
is it save compatible?
Да, добавление мода в уже начатую игру не должно ничего сломать. Только не забудьте про добавление RimCore.

Yes, adding a mod to an already started game shouldn't break anything. Just don't forget to add a RimCore.
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