Crusader Kings III

Crusader Kings III

Ultimate Tooltip Framework
lexo1000 16 Feb, 2022 @ 3:09am
French translation update
character_window_l_french_tooltipframework.yml

l_french:
HEALTH_DYING_DESC:0 " [CHARACTER.Custom('FR_le_Char_U_Pi')|U][CHARACTER.GetShortUIName] est aux portes de la mort\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_DYING_DESC_ME:1 " Vous êtes aux portes de la mort\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_NEAR_DEATH_DESC:0 " [CHARACTER.Custom('FR_le_Char_U_Pi')|U][CHARACTER.GetShortUIName] ne sera bientôt plus de ce monde...\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_NEAR_DEATH_DESC_ME:1 " Vous ne serez bientôt plus de ce monde...\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_POOR_DESC:0 " [CHARACTER.Custom('FR_le_Char_U_Pi')|U][CHARACTER.GetShortUIName] est souffrant[CHARACTER.Custom('FR_E')]\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_POOR_DESC_ME:1 " Vous êtes souffrant\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_FINE_DESC:0 " [CHARACTER.Custom('FR_le_Char_U_Pi')|U][CHARACTER.GetShortUIName] se sent bien\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_FINE_DESC_ME:1 " Vous vous sentez bien\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_GOOD_DESC:0 " Les humeurs [CHARACTER.Custom('FR_du_Char_U_Pi')][CHARACTER.GetShortUIName] sont équilibrées\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_GOOD_DESC_ME:1 " Vos humeurs sont équilibrées\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_EXCELLENT_DESC:0 " [CHARACTER.Custom('FR_le_Char_U_Pi')|U][CHARACTER.GetShortUIName] est en pleine forme !\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"
HEALTH_EXCELLENT_DESC_ME:1 " Vous êtes en pleine forme !\n$TOOLTIP_FRAMEWORK_HEALTH$ $TOOLTIP_FRAMEWORK_FERTILITY$ $TOOLTIP_FRAMEWORK_STRESS$ $TOOLTIP_FRAMEWORK_WEIGHT$ $TOOLTIP_FRAMEWORK_BIRTH$ $TOOLTIP_FRAMEWORK_CULTURE$ $TOOLTIP_FRAMEWORK_REAL_FATHER$ $TOOLTIP_FRAMEWORK_ID$"

tooltipframework_l_french.yml

l_french:
#TOOLTIP_FRAMEWORK_HEALTH:0 "\nSanté: [CHARACTER.GetHealth|1V]"
#TOOLTIP_FRAMEWORK_FERTILITY:0 "\nFertilité: [CHARACTER.GetFertility|%0V]"
#TOOLTIP_FRAMEWORK_STRESS:0 "\nStress: [CHARACTER.GetStress|0V]"
#TOOLTIP_FRAMEWORK_WEIGHT:0 "\nPoids de base: [CHARACTER.GetBaseWeight], Poids cible: [CHARACTER.GetTargetWeight], Poids actuel: [CHARACTER.GetCurrentWeight]"
#TOOLTIP_FRAMEWORK_CULTURE:0 "\nCulture: [CHARACTER.GetCulture.GetName|V]"
#TOOLTIP_FRAMEWORK_REAL_FATHER:0 "\nVrai père: [CHARACTER.GetRealFather.GetUIName|0V]"
#TOOLTIP_FRAMEWORK_ID:0 "\nID: [CHARACTER.GetID|V]"


tooltipframeworkfertility_l_french.yml

l_french:
TOOLTIP_FRAMEWORK_FERTILITY:0 "\nFertilité: [CHARACTER.GetFertility|%0V]"


tooltipframeworkhealth_l_french.yml

l_french:
TOOLTIP_FRAMEWORK_HEALTH:0 "\nSanté: [CHARACTER.GetHealth|1V]"
Last edited by lexo1000; 27 Apr, 2022 @ 12:47am