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to add removing your mod fixed both issues
Sorry for the late reply haven't been on steam recently
This mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1545126946 will let you export your modlist as a nice list
I will have a look and try and figure out what the issue is being caused by but do you have any general ideas?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2222907981
Then unfortunately I will not be fixing it until RimThreaded is further in development as
1. I have no idea where to start that mod is so complicated
2. It says expect incompatibility for now
Sorry but for now you'll have to choose between the two
The reason specified is ArchieVBetterWeight.Statworker_GetValueUnfinalized_Patch:Prefix.
Could anything be done about it? I like the mod much, and don't want to uninstall it.
That method (ArchieVBetterWeight.Statworker_GetValueUnfinalized_Patch:Prefix) is pretty much the entire mod. I have already tried to optimise it as much as possible but am not sure I can any more. I'll check and maybe have an update within the week (Or conclude it can't be done).
Mind sharing the modlist? Also what do you mean "after a while"? Like as the game goes on (so you have more stuff on the map?)?
What would be the best way to share the modlist? Here's the plain list
https://pastebin.com/xZmsxLHm
I can send a save and mod configs exported by RimPY, for example.
That list is perfect thanks. If it is degrading over time then yeah the save and mod config might be useful. That is quite unexpected for it to degrade over time to be honest so I may not be able to come up with a fix.
https://file.io/oGYQfawFnaAs
I've included screenshot there - right from the start I run the game at speed 4, and the mod is 4th in the list already. It's not that I try to justify RimHUD =) And it's not that I blame you - after all, it's 350 mods with who knows what conflicts. Your mod is great.
It says file deleted
https://file.io/m9NW0Lgvk99S
What would be another way to the share the file? I don't have a Google account tho.
at ArchieVBetterWeight.BetterWeight.SetMassValueTo (Verse.ThingDef def, System.Single value)
at ArchieVBetterWeight.BetterWeight.PatchMass (Verse.ThingDef def)
at ArchieVBetterWeight.BetterWeight.CalculateAllMasses (System.Boolean firstLoad)
at ArchieVBetterWeight.StaticClass..cctor ()
System.NullReferenceException: Object reference not set to an instance of an object
at ArchieVBetterWeight.BetterWeight.SetMassValueTo (Verse.ThingDef def, System.Single value) [0x0003d] in <13d1a47ce5854011944ebda5228903b8>:0
at ArchieVBetterWeight.BetterWeight.PatchMass (Verse.ThingDef def) [0x00012] in <13d1a47ce5854011944ebda5228903b8>:0
at ArchieVBetterWeight.BetterWeight.CalculateAllMasses (System.Boolean firstLoad) [0x001db] in <13d1a47ce5854011944ebda5228903b8>:0
at ArchieVBetterWeight.StaticClass..cctor () [0x0004e] in <13d1a47ce5854011944ebda5228903b8>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Failed to load BetterWeight.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Please leave a bug report at https://github.com/ArchieV1/BetterWeight
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I haven’t updated the mod in a while so it is probably an incompatibility with another mod. Can you send mod list and full log please?