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The "problem" is that if you want to live in the thick of the world, where traveling is well versed, then survival is a ticking clock unless you own the Royalty DLC. Even with it unless you have Nobles as colonists then the "problem" leads back to the eventual reality of being outgunned.
I appreciate you making a comment and honestly you've given me a lot of insight and potential advantages to become a more astute...lets say manager?? Thank you again for commenting! However as I stated above, unless the purpose was total war, with neigh impossible odds, then survival is a hope. Which leads to the wish that either there'd be a less extreme version of the mod, or a less extreme current mod.......That said, this mod spoiled my action wanting and things seem less intense so I guess it did an amazing job!
Sometimes the raids are HUGE.
I'm starting a new playtrhough but I will change a few mod options to make it enjoyable for most of the playtime:
Limiting the expansion to 3 settlements instead of 20...
I will limit the range each settlement has for actions.
I will enable storyteller events for at least until I feel confortable with my base, to have regular action.
And this will be to attack the points you mention: This feels more like a lategame mod where you want a real challange.
So once I reach lategame I will eneble the full featuers for "Large maps" in the mod options.
given that it's an alpha I'm sympathetic to it! however I feel to accommodate those that see no issue or desire adjustability, the ability to alter the raid intensity/frequency should be included/made.