Crusader Kings III

Crusader Kings III

Less Sinful Priest Scandals - No More Fervour Collapse
FunGaming44 20 Sep, 2022 @ 9:11pm
Can you help me again friend
Hey Morven is there anyway you can help me again, I want to modify the default debug war code so you can select more then 1 title at the same time. Below is the default code, ccan you maybe tell me how i can make it so i can select multiple titles at the same time to battle for

debug_war = { group = testing combine_into_one = yes mutually_exclusive_titles = { always = yes } allowed_for_character = { debug_only = yes } allowed_against_character = { } target_titles = all target_title_tier = all on_declaration = { on_declared_war = yes } cost = { #gold = scope:attacker.diplomacy #piety = 1 #prestige = 1 } on_victory_desc = { desc = debug_war_victory_desc } on_victory = { scope:attacker = { show_pow_release_message_effect = yes } create_title_and_vassal_change = { type = conquest save_scope_as = change add_claim_on_loss = yes } every_in_list = { list = target_titles change_title_holder_include_vassals = { holder = scope:attacker change = scope:change } } resolve_title_and_vassal_change = scope:change # Truce add_truce_attacker_victory_effect = yes } on_white_peace_desc = { desc = debug_war_white_peace_desc } on_white_peace = { scope:attacker = { show_pow_release_message_effect = yes } # Truce add_truce_white_peace_effect = yes } on_defeat_desc = { desc = debug_war_white_peace_desc } on_defeat = { scope:attacker = { show_pow_release_message_effect = yes } # Truce add_truce_attacker_defeat_effect = yes } on_invalidated = { } on_invalidated_desc = { desc = debug_war_invalidated_desc } on_primary_attacker_death = inherit on_primary_defender_death = inherit transfer_behavior = transfer attacker_allies_inherit = yes defender_allies_inherit = yes war_name = "DEBUG_WAR_NAME" cb_name_no_target = "DEBUG_WAR_NAME_FALLBACK" interface_priority = 0 #attacker_ticking_warscore = NWar::ATTACKER_TICKING_WAR_SCORE #attacker_ticking_warscore_delay = NWar::ATTACKER_TICKING_WAR_SCORE_DELAY_DAYS # e.g. { months = 12 } #defender_ticking_warscore = NWar::DEFENDER_TICKING_WAR_SCORE #defender_ticking_warscore_delay = NWar::DEFENDER_TICKING_WAR_SCORE_DELAY_DAYS # e.g. { months = 12 } #ticking_war_score_targets_entire_realm = yes attacker_wargoal_percentage = 0.8 should_show_war_goal_subview = yes }
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Showing 1-7 of 7 comments
FunGaming44 21 Sep, 2022 @ 10:03am 
Also i wonder is there anyway you can make something to correct the extreme title revocation going on by dukes in the game since 1.7.0 update, its like really bad and from the looks on the forums they don't intend to patch anything for a long time
FunGaming44 28 Sep, 2022 @ 2:07am 
Are you on vacation or something friend ??
FunGaming44 21 Oct, 2022 @ 3:49am 
I hope you are doing ok man, you been absend for some time now.
FunGaming44 5 Dec, 2022 @ 6:56am 
I hope you are ok friend, we all haven't heard from you in months
Morven  [developer] 17 Feb, 2023 @ 11:05am 
You could try hashing out the line
mutually_exclusive_titles = { always = yes }
FunGaming44 17 Feb, 2023 @ 11:35pm 
Originally posted by Morven:
You could try hashing out the line
mutually_exclusive_titles = { always = yes }
Thank you my friend will try that out as soon as i can. Hope you are doing ok because you were really missed my friend and we thought something happened to you
Morven  [developer] 18 Feb, 2023 @ 4:30am 
Thanks mate, I'm all good.
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Showing 1-7 of 7 comments
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